SCREENING 1 eXistenZ
Please note that this film is NOT A CSP. However, you can use it as a case study (ie something that we have studied in class) if you wish to refer to it in your exam.
The main aim behind the viewing was to present a visual representation of the concept POSTMODERNISM
Discussion
Spend some time reflecting on this film and try looking for MEANING AND UNDERSTANDING. Talk in pairs or small group and then share your thoughts with the class.
Now fill in the table with some specific examples. The aim
Pastiche | |
Parody | the film talks about the film at the end when different characters talk about their own characterisation, acting, role in the narrative etc |
Bricolage | |
Intertextuality | |
Referential | the film talking about the film is REFERENTIAL (ie it refers to itself), for example when they are passionate and Allegro tells (us?) what the function of this scene is. Also at the end when each character analyses each character – motivation, script, narrative function etc |
Surface and style over substance and content | |
Metanarrative | |
Hyperreality | Baudrillard suggests we live in a world that is ‘real’ but not really ‘real’ we can see that in the film in that we are never quite sure what is the real world or the game world? |
Simulation (sometimes termed by Baudrillard as ‘Simulacrum’) | Baudrillard suggests that we live in copies of copies of the real world (?) but not really ‘real’ and we see this in the film because there are so many layers of game |
Consumerist Society | |
Fragmentary Identities | |
Alienation | |
Implosion | |
cultural appropriation | |
Reflexivity |