Goode and Nehuda’s 5 key features of moral panic:
Concern: make (someone) anxious or worried.
Hostility: hostile behaviour; unfriendliness or opposition.
Consensus: a general agreement.
Disproportionality: unequal or out of proportion.
Volatility: liability to change rapidly and unpredictably, especially for the worse.
Moral panic on case study 2:
Concern-
Hostility-
Consensus-
Disproportionality- The statistics used here are intended to shock readers, due to the high amount of time spent and kills achieved on ‘Combat Arms.’ However, it may be argued that E-Sports competitors would spend similar amounts of time on video games, and that does not instantly determine that they too will go out and murder people.
Volatility-