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Narrative Structure

Seymour Chatman

  • Kernels – Key moments in the plot / narrative structure are essential to the story and help to move the story along.
  • Satellites – Developments / moments that could be removed and the overall logic would not be disturbed and are not essential to the story.

– The theory of breaking down 2 distinct elements

 Roland Barthes

  • Proairetic Code – action, movement, causation. Doing ‘things’
  • Hermenuetic Code – reflection, dialogue, character or thematic development. Thinking ‘things’
  • Enigma Code – The way in which intrigue and ideas are raised – which encourage an audience to want more information.

– He believes that narrative is divided into Proairetic and Hermenuetic code.

language of moving image

Overview

In this post I will look at some of the conventions and key terminology associated with moving image. It would be useful to look at this post together with my post on Narrative. In this post moving image refers to Film, TV, adverts, animations, installations and other moving image products.

Moving Image Conventions

Different MEDIA FORMS have different MEDIA LANGUAGES as an introduction it is worth looking overall at what constitutes the LANGUAGE OF MOVING IMAGE – in other words, key terminology – which also suggests that there is a GRAMMAR or CONVENTION or set of rules

The following recognised conventions should help students to deconstruct key moving image media texts and will also help students to create their own moving image products, working within or against these conventions. Remember the key is to know what the rules are before trying to break them. It is also worth pointing out that when students make their own products, they often struggle with aesthetic concepts of SPACE, SIZE and SCALE and I have another post which looks at this in more detail.

As alluded to, when looking at moving image products, it is useful to make a link to NARRATIVE THEORY as most often the key ideas, codes and conventions that are put to use for moving image products, are usually put together to serve ideas around NARRATIVE. For example, character, theme, motivation, empathy, ideology and so on.

The first and most distinctive tool of a moving image product is the camera. The camera is used to create images and although I write about photography and a more detailed use of the camera in another post, I would just like to re-cap some of the key features of the camera in terms of creating a moving image product.

Claude Levi-Strauss, Seymour Chatman and Roland Bathes

Claude Lévi-Strauss was a French anthropologist and ethnologist whose work was key in the development of the theories of structuralism and structural anthropology. 

Binary Oppositions :

– texts can be seen to either support the dominant ideologies of a society, which would make it a reactionary text ,or to challenge, question or undermines the dominant ideologies of society, in which case it could be seen as a radical text.

individual texts as a set of binary opposites.


CONCEPT
strongly
agree
agreeneutralagreestrongly
agree
OPPOSITE
CONCEPT
malefemale
whiteblack
poorrich
straightgay
urbanrural
maturechildish
critical of governmentsupporting of government.
educatedstupid
youthsold people

Seymour chatman;

kernels: key moments in the plot/narritive struchtue

satellites: embellishments, developments, aesthetics

This theory allows students to break down a narrative into 2 distinct elements. Those elements which are absolutely essential to the story / plot / narrative development, which are known as KERNELS and those moments that could be removed and the overall logic would not be disturbed, known as SATELLITES. Satellites can therefore be thought as useful to develop character, emotion, location, time and so on, but NOT ESSENTIAL

Roland Bathes:

Proairetic code: action, movement, causation

Hermenuetic code: reflection, dialogue, character or thematic development

Enigma code: the way in which intrigue and ideas are raised – which encourage an audience to want more information.

moving image products are either based around ‘doing’ / ‘action’ or ‘talking’ / ‘reflection’. 

Moving Image-NEA

  1. Linear– events of the plot unfold the way that they happen
  2. Chronological– events are sequenced in order of time
  3. Sequential– events which are arranged one after the other in a sequence within a narrative.
  4. Circular structure– when a plot begins in the same place in the way it ends. Character undergoes a transformation.
  5. Time based- continuous moving image that displays a change in time.
  6. Narrative arc– The path the story follows- ups and downs, climax and resolution which is reflected in an arc shape.
  7. Freytag’s Pyramid– 19th century German playwright ‘Freytag’s’ diagram of dramatic structure.
  8. exposition- background information on the characters and setting explained at the beginning of the story. Earlier events are alluded to.
  9. inciting incident– The hook, the event that sets the main character or characters on the journey that will occupy the narrative.
  10. rising action– The incline of a narrative arc. Often, the events that lead up to the climax.
  11. climax– The point of highest intensity or major conflict within in a narrative. The steepest point of a narrative arc.
  12. falling action– The declining part of a narrative arc. Often, what happens after the climax and resolution of the major conflict.
  13. resolution-
  14. denouement– The final part of the narrative in which the strands of the plot are drawn together and matters are explained or resolved.
  15. Beginning / middle / end- How linear narratives are sequenced.
  16. Equilibrium– First stage of Todorov’s theory. The situation and characters are introduced in a normal circumstance.
  17. Disruption– Second stage of Todorov’s theory. A change takes place causing an alter in the norm.
  18. New equilibrium– Third stage of Todorov’s theory. The change in circumstance is overcome and the situation reaches a new normal.
  19. Peripeteia– A sudden reversal of fortune or change in circumstances
  20. Anagnoresis– A character discovers their own, or another character’s true identity.
  21. Catharsis– The process of releasing and providing relief from repressed emotions. The purging of strong emotion.
  22. The 3 Unities: Action, Time, Place– The 3 traditional unities of drama. The Aristotelian idea that a narrative should be set in once place, in one time frame, focused on one action.
  23. flashback / flash forward- Flashback is when the current narrative is interrupted by a previous event which could provide key information about a character etc. Flash-forward is when the current narrative is interrupted by an event that is yet to take place.
  24. Foreshadowing– When events that take place later on in the narrative are alluded to or hinted towards.
  25. Ellipsis– The exclusion of action from a narrative because it can be inferred from dialogue and other action.
  26. Pathos– A quality that evokes feelings of pity and sadness.
  27. Empathy– The ability to understand and share the feelings of another.
  28. diegetic / non-diegetic soundDiegetic sound occurs within the context of the story and able to be heard by the characters. Non diegetic sound occurs externally to the narrative, not heard by the characters
  29. slow motion– Visual effect created either by the actors or as a special effect in the edit. Time is slowed down.

Narrative

TZTEVAN TODOROV

Tzvetan Todorov | CCCB
Tztevan Todorov

Most stories are linear and are broken down into a beginning, middle, and end. The Bulgarian structuralist theorist, Tztevan Todorov, presents this idea as:

– Equilibrium (the story constructs a stable world at the outset of the narrative. Key characters are presented as part of that stability.)
– Disruption (oppositional forces – the actions of a villain, perhaps, or some kind of calamity – destabilise the story’s equilibrium. Lead protagonists attempt to repair the disruption caused.)
– New Equilibrium (disruption is repaired and stability restored. Importantly, the equilibrium achieved at the end of the story is different to that outlined at the start. The world is transformed.)

VLADIMIR PROPP

Vladimir Propp (Author of Morphology of the Folktale)
Vladimir Propp

Todorov was hugely influenced by the Russian literary theorist, Vladimir Propp, and his highly influential 1929 book, Morphology Of The Folktale, in which Propp arrived at the conclusion that folk tales drew from a highly stable list of characters whose roles and narrative functions he defined:

– The Hero (Propp identifies two significant types of hero – the seeker hero, who relies more heavily on the donor to perform their quest, and the victim hero, who needs to overcome a weakness to complete their quest.)
– The Villain (fights or pursues the hero and must be defeated if the hero is to accomplish their quest.)
– The Princess and the Princess’s Father (the princess usually represents the reward of the hero’s quest, while the princess’s father often sets the hero difficult tasks to prevent them from marrying the princess.)
– The Donor (provides the hero with a magical agent that allows the hero to defeat the villain.)
– The Helper (usually accompanies the hero on their quest, saving them from the struggles encountered on their journey, helping them to overcome the difficult tasks encountered on their quest.)
– The Dispatcher (sends the hero on his or her quest, usually at the start of the story.)
– The False Hero (performs a largely villainous role, usurping the true hero’s position in the course of the story. The false hero is usually unmasked in the last act of a narrative.)

CLAUDE LEVI-STRAUSS

Claude Lévi-Strauss: Remembering the French anthropologist on his 110th  birth anniversary-World News , Firstpost
Claude Levi-Strauss

Claude Levi-Strauss, a French anthropologist and ethnologist, examined the structure and narratives of myths and legends from around the world, such as the tribal stories of the Amazonian rainforest or the ancient myths of Greece). He ventured out to uncover the hidden rules of storytelling, in order to diagnose the essential nature of human experience, and believed that common themes and tropes found in these stories would reveal essential truths about the way the human mind structures the world. He suggested that myths were used to deal with the contradictions in experience, to explain the apparently inexplicable, and to justify the inevitable.

SEYMOUR CHATMAN

Seymour Chatman

The American film and literary critic, Seymour Chatman,

Kernels
Satellites

ROLAND BARTHES

Roland Barthes | Footnotes to Plato | Barthes: A double grasp on reality
Roland Barthes

Proairetic Code
Hermenuetic Code
Enigma Code

Internal Structural Analysis

What is needed to create a film? (Physical elements)

  • Director
  • Actors
  • Camera and Microphones
  • Set/Scene/Location
  • Producer
  • Money
  • Editing software
  • Screenwriter/ Script
  • Cameraman
  • Script

Narrative structures and internal elements :

  • Chronological – Generally, films are structured in a straight line, linear narrative in which the events are sequenced in order of time.
  • Flashbacks/ Foreshadowing
  • Ellipsis
  • Parallel Narrative
  • EXPOSITION —> CLIMAX —> DENOUEMENT
  • Protagonist and Antagonist

Freytag :

Exposition —> The background information on the characters and setting explained at the beginning of the story. Earlier events are alluded to.

Climax —> The point of highest intensity in a narrative. A story changing event takes place.

Denouement —> The final part of a play, film, or narrative in which the strands of the plot are drawn together and matters are explained or resolved.

Aristotle :

  • Catharsis = Idea that we are freed by consuming something.
  • Peripetia = A change in fortune
  • Anagnorisis = A moment of dramatic revelation

Todrov:

Often, most stories can be easily broken down into a BEGINNING / MIDDLE / END.

Todrov breaks this into a 3-part structure:

  • Equilibrium
  • Disruption
  • New equilibrium

Single character transformations are pursued: Traditional Todorovian stories place one lead hero at the centre of the narrative and secondary characters help them on their quest to the new equilibrium.

Frame stories: Stories told inside of stories, testing Todorov’s ideal structure.

  • Developed therories on character when analyising Russian folk tales in his 1929 book ‘Morphology of the Folktale’
  • Stock characters are used to structure stories, suggesting that the majority of stories use familiar character types to provide familiar narrative structures
  • These stock characters are :
  1. Hero
  2. Helper
  3. Princess
  4. Villain
  5. Victim
  6. Dispatcher
  7. Father
  8. False Hero

(not my work)

Claude Levi Strauss (binary oppositions)

  • This theory suggests that NARRATIVES (=myths) are STRUCTURED around BINARY OPPOSITIONS eg: good v evil; human v alien; young v old etc.
  • narrative as a structure of key (oppositional) themes that underpin action and dialogue to develop a set of messages that the audience are able to decode and understand.
  • This creates a dominant message (ideology) of a film/TV programme/advert/music video
  • this way audiences are encouraged to make a judgements about characters, groups, places, history, society.

Levi-Strauss examined the nature of myths and legends in ancient and primitive cultures, from this analysis he suggested that myths were used to deal with the contradictions in experience, to explain the apparently inexplicable, and to justify the inevitable’ (Turner 2000:83)

  • the way in which individual students / audience members decode specific texts, is also contingent on their own individual ideas, attitudes and beliefs
  • texts can be seen to either support the dominant ideologies of a society, which would make it a reactionary text ,or to challenge, question or undermines the dominant ideologies of society, in which case it could be seen as a radical text.

Seymour Chatman –

there are 2 parts to a story, the important things and the embellishment, the important things are called kernels, these are the key moments in the plot.

Roland Barthes:

proairetic code- actions, movement, causation.

Hermenuetic code- dialogue,

Internal Structure Analysis

Narrative Structure – Key Words & Theories

Linear/chronological – when a story is told in the order it happens

Sequential – when one event comes after the other chronologically

Circular structure – when a story ends how it begins

Time based

Narrative arc – refers to the chronological construction of the plot in a story

flashback – when a chronological sequence is interrupted by an event that happened previous to the specific moment in a narrative

flash forward – when a chronological sequence is interrupted by an event that happens after the specific moment in a narrative

Foreshadowing – when an event that occurs in a narrative is hinted at earlier on

Ellipsis – a device which excludes a portion of the sequence of events

Pathos – when a narrative is written in order to generate and appeal to an audiences emotions

Empathy – when an audience is able to share a feeling or perspective with a character or moment

diegetic – refers to the internal world created by the story that the narrators/characters themselves experience and encounter

non-diegetic – refers to the things we see and hear in a narrative that come from the external world of a story which do not actually experience and encounter the story

slow motion – a motion picture where that action has been altered to make it appear to have occurred slower than it actually did in order to create dramatic effect

fast motion – a motion picture where that action has been altered to make it appear to have occurred faster than it actually did in order to create dramatic effect

Freytag’s Pyramid:

paradigm of dramatic structure outlining the seven key steps in successful storytelling: exposition, inciting incident, rising action, climax, falling action, resolution, and denouement.

  • exposition – the background information that is given at the beginning of a story about the characters, setting etc…
  • inciting incident – the narrative event which launches the main action
  • rising action – the bulk of the plot which builds up to the climax
  • climax – the turning point or crisis in a narrative which is often the highest point of interes
  • falling action – when the climax begins to resolve
  • resolution – when the climax is resolved
  • denouement  – when conflict in a plot is resolved and the plot concludes

Tztevan Todorov – Tripartite narrative structure:

Beginning / middle / end – the most basic organisational framework of a story

  • Equilibrium – when all forces or moments acting upon a narrative are balanced
  • Disruption – when an incident or trivial story disrupts the narrative flow
  • New equilibrium – when order is restored
  • plot/sub-plot – a narrative often has as overarching master plot accompanied by a series of sub-plots
  • multiple equilibrium/ disruption sequences – when a narrative deploys multiple equilibrium/disruption sequences in order to produce a roller coaster effect
  • flexi-narrative –
  • condensed equilibrium – when a narrative propels a moment of immediate disruption to instantly hook the audience rather than building up to it

Aristotle:

Poetics

  • Peripeteia – the turning point in a narrative after which the plot moves steadily to its denouncement
  • Anagnoresis – the moment in a narrative when a character makes a dramatic revelation
  • Catharsis – a moment of emotional release as a result of a resolution being made

The 3 Unities

  • Unity of Action – a tragedy should have one principle action
  • Unity of Time – that action of a tragedy should occur over a period of no more than 24hours
  • Unity of Place – a tragedy should exist in a single physical location

Seymour Chatman – Satellites & Kernels

  • Kernels – key moments in the plot/narrative structure – the narrative would not work without them
  • Satellites – embellishments, aesthetics, and developments in the plot/narrative structure – the narrative would be able to work without them

Roland Bathes – Proairetic and Hermenuetic Codes

  • Proairetic code: action, movement, causation
  • Hermenuetic code: reflection, dialogue, character or thematic development
  • Enigma code: the way in which intrigue and ideas are raised – which encourage an audience to want more information

Vladimir Propp – Stock Characters

  • Villain – causes some form of misfortune, damage or harm, their evil action will, of course, lead to a fight or another form of struggle with the hero
  • Victim/Victim Hero – the character who is taken, harmed, injured, or killed by the villain
  • Hero – the major character who is the person around which the story is told. There are two types of hero’s: the seeker hero relies agrees to liquidate the misfortune suffered by another character, the victim, and so heavily on the donor to perform there quest, whereas the victim-hero directly suffers from the action of the villain and therefore needs to overcome a weakness to complete their quest
  • Helper – usually accompanies hero on the quest and aids them in struggles encountered on their journey
  • Dispatcher – Sends the hero on the quest
  • Donor – provides hero with with a magical agent or advise to help him defeat the villain
  • Princess – usually represents the reward of the hero’s quest
  • Princess’s Father – often set’s the hero difficult tasks to prevent them from marrying the princess
  • False Hero – a character who appears to be good but it quickly becomes obvious they are corrupt once they are unmasked (usually towards the end of the narrative)

Claude Levi-Strauss – Binary Opposites

  • The idea that we need binary opposition to create drama and interest in a narrative structure
  • This creates a dominant message (ideology) – So in this way audiences are encouraged to make a judgements about characters, groups, places, history, society etc.
  • texts can be seen to either support the dominant ideologies of a society, which would make it a reactionary text ,or to challenge, question or undermines the dominant ideologies of society, in which case it could be seen as a radical text.
CONCEPTstrongly
agree
agreeneutralagreestrongly
agree
OPPOSITE
CONCEPT
GOODBAD
REACTIONARYRADICAL
FEMALEMALE
IN CONTROLOUT OF CONTROL
WHITEBLACK
URBANREGIONAL
RICHPOOR
HAPPYSAD
ROCKREGGAE
QUIETLOUD

NARRATIVE

LinearThe events of the plot unfold in the order in which they have occured.
ChronologicalEvents are sequenced in order of time.
Sequential Events which are arranged one after the other in a sequence within in a narrative.
Circular structureWhen a plot begins in the same place or way that it ends. The characters undergo a transformation and a normal plot occurs in between.
Time basedA continuous moving image which displays a change in time.
Narrative arcThe path a story follows. Often a narrative will include ups and downs, moments of climax and resolution which is reflected in an arc shape.
Freytag’s Pyramid19th century German playwright ‘Freytag’s’ diagram of dramatic structure.
ExpositionThe background information on the characters and setting explained at the beginning of the story. Earlier events are alluded to.
Inciting incidentThe hook, the event that sets the main character or characters on the journey that will occupy the narrative.
Rising actionThe incline of a narrative arc. Often, the events that lead up to the climax.
ClimaxThe point of highest intensity or major conflict within in a narrative. The steepest point of a narrative arc.
Falling action The declining part of a narrative arc. Often, what happens after the climax and resolution of the major conflict.
ResolutionWhen an element of the plot is solved. And the exposition of the plot is revisited
DenouementThe final part of the narrative in which the strands of the plot are drawn together and matters are explained or resolved.
Beginning/ Middle/ EndHow linear narratives are sequenced
EquilibriumFirst stage of Todorov’s theory. The situation and characters are introduced in a normal circumstance.
DisruptionSecond stage of Todorov’s theory. A change takes place causing an alter in the norm.
TransgressionDisequilibrium is often caused by societal / moral / ethical transgression.
New equilibriumThird stage of Todorov’s theory. The change in circumstance is overcome and the situation reaches a new normal.
PeripeteiaA sudden reversal of fortune or change in circumstances.
AnagnorisisA character discovers their own, or another character’s true identity.
CatharsisThe process of releasing and providing relief from repressed emotions. The purging of strong emotion.
The 3 Unities: Time, Place, ActionThe 3 traditional unities of drama. The Aristotelian idea that a narrative should be set in once place, in one time frame, focused on one action.
FlashbackWhen the current narrative is interrupted by a previous event which could provide key information about a character etc.
FlashforwardWhen the current narrative is interrupted by an event that is yet to take place.
EllipsisThe exclusion of action from a narrative because it can be inferred from dialogue and other action.
PathosA quality that evokes feelings of pity and sadness.
EmpathyThe ability to understand and share the feelings of another.
Diegtic soundSound that occurs within the context of the story and able to be heard by the characters.
Non-diegetic sound Sound that occurs externally to the narrative, it is not heard by the characters.
Slow motionVisual effect created either by the actors or as a special effect in the edit. Time is slowed down.
ForeshadowingWhen events that take place later on in the narrative are alluded to or hinted towards.
In Media-resThe practice of beginning a narrative by plunging into a crucial situation that is part of a related chain of events. ‘In the middle of things’.
Metanarratives  Drawing attention to the process of storytelling.

narrative (Internal structural analysis)

Ok in this section of the course, we will look at the way in which media productions are structured internally, for example, looking at narrative structures, themes, characters, motivations, genre etc. We will try to centre our conceptual approach towards moving image products (film, TV, music video, adverts, radio etc)

To get going . . . WHAT ARE THE KEY ELEMENTS THAT YOU NEED TO MAKE A MOVING IMAGE PRODUCT (FILM, TV DRAMA, MUSIC VIDEO etc).

Task 1

CREATE A NEW POST CALLED ‘MOVING IMAGE NEA’ categories NEA, PRODUCTION, THEORY

As a starting point for theory, let’s have a look at the Ancients with a brief look at Aristotle’s Poetics (see from 3:20 – 4:51)

Think about:

  1. What is the point of art / aesthetics?
  2. What are the key elements?

Define these words and apply to Blinded by the Light, your Xmas Film, your own film idea.

Peripeteia

Anagnoresis

Catharsis

Make notes on ‘The 3 Unities’

Action

Place

Time

Use the video above from about 9:46 and use the following bullet points to help you.

  • plot vs character
  • arrangement of incidences (how do you arrange events in a story?)
  • Aiming towards a goal
  • complication and unravelling (peripeteia)
  • Recognition (anagnoresis)
  • Pathos (agony of recognition)
  • Catharsis (knowledge through purge)

Key Terminology (ie Kahoot test!)

  1. Linear
  2. Chronological
  3. Sequential
  4. Circular structure
  5. Time based
  6. Narrative arc
  7. Freytag’s Pyramid
  8. exposition,
  9. inciting incident,
  10. rising action,
  11. climax,
  12. falling action,
  13. resolution,
  14. denouement 
  15. Beginning / middle / end
  16. Equilibrium
  17. Disruption
  18. Transgression – often disequilibrium is caused by societal / moral / ethical transgression (ie challenging Aristotelian virtues)
  19. New equilibrium
  20. Peripeteia
  21. Anagnoresis
  22. Catharsis
  23. The 3 Unities: Action, Time, Place
  24. flashback / flash forward
  25. Foreshadowing
  26. Ellipsis
  27. Pathos
  28. Empathy
  29. diegetic / non-diegetic
  30. slow motion
  31. In Media Res – starting in mid-action
  32. Metanarratives – drawing attention to the process of storytelling
  33. Quest narratives

Task 2: statement of intent (400 words)

Write up a synopsis (50-150 words?) of a new film that you think you could make (2 x posters, a couple of sequences or even a trailer and a few web pages).

The synopsis should aim to communicate the ideas as well as the techniques that you are aiming to use in your production (ie the ideas and key words that we identified yesterday in class discussion).

To help you why not build your story / character around either Blinded by the Light and/or the Xmas film that you saw.

USE AS MUCH KEY LANGUAGE TO MAKE SURE YOUR STATEMENT OF INTENT IS 400 WORDS AND TALKS ABOUT

  1. MEDIA LANGUAGE
  2. REPRESENTATION
  3. AUDIENCE
  4. INSTITUTION