We will be looking at the language of moving image so that we can improve our sequences, because each media form has its own set of rules.
Any creativity comes down to the fundamental principles of space, size and scale.
Focus
Focus can be used to add depth and affect to a sequence by having things in the shot which are unrecognisable until later in the shot where they come into focus “rack focus“. I could use this in my sequence by using it to introduce a main character from a scenic shot.
Shots Sizes Angles and Movements
- High angle / Low angle / bulls-eye / birds eye / canted angle
- Tracking / Panning / Craning / Tilting / Hand held / Steadicam
- Establishing Shot / Long Shot / Medium Shot / Close-up / Big Close-Up / Extreme Close Up (students often struggle with the first and the last again issues with SCALE, SIZE & SPACE, so practice is really important)
- Insert Shot
-I need to use a variety of shots including establishing shots, extreme close ups, insert shots and Ariel shots.
Insert shots
-Short specific close ups that focus on specific object or person to give greater context into what is happening / sets up the scene
03/03/2022
Edit
Editing is just piecing together different shots and giving them your chosen meaning through order. While shots are a bit more important than editing they are pretty much both the same.
When to edit
The key question is WHEN TO EDIT ie when is it best to move from one shot to another? The answer is usually found in the following list:
- EDIT ON ACTION
- EDIT ON A MATCHING SHAPE, COLOUR, THEME
- EDIT ON A LOOK, A GLANCE, EYELINE
- EDIT ON A SOUND BRIDGE
- EDIT ON A CHANGE OF SHOT SIZE
- EDIT ON A CHANGE OF SHOT CAMERA POSITION (+30′)
Parallel editing
The use of sequential editing (editing one clip to another) allows for a number of key concepts to be produced: two events editing together – so that they may be happening at the same time, or not?
flashback / flash-forward – allowing time to shift
I will be using Parallel editing to give context on my characters backstory.
Montage
The process which tells a long complex story in a shorter period through the use of quick shots.
Shot Sequencing
Continuity editing can be seen as the opposite of montage editing as the main aim is to create a sense of realism or ‘believability’ known as verisimilitude and has it’s own structure of rules where shots are edited together at particular times or on particular shots, as previously highlighted above.
- match on action
- eye-line match
- graphic match
- sound bridge
- 30′ rule
- 180′ rule
I could use this technique to show how trapped my character is by his enemy by using wide shots of a built up residential area and how isolated the scene is.
Shot / Reverse shots
The Shot / Reverse Shot a really good starting point for students to both think about and produce moving image products. The basic sequence runs from a wide angle master shot that is at a 90′ angle to (usually) two characters. This sets up the visual space and allows the film-maker to to then shoot separate close-ups, that if connected through an eye-line match are able to give the impression that they are opposite each other talking. The shots are usually over the shoulder.
This will be useful in my sequence for when the two main characters are first confronted with each other and have an argument.