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semiotics definitions

Sign- An object, quality, or event whose presence or occurrence indicates the probable presence or occurrence of something else.

Code-A system of words, letters, figures, or symbols used to represent others.

Convention-A way in which something is usually done.

Anchorage-Used to describe how the combination of elements within a sign fit together and fix the meaning.

Signifier- Any material thing that signifies

Signified-The meaning / idea expressed by a sign, as distinct from the physical form in which it is expressed.

Icon- The definition of an icon is a graphic representation of something, a person or thing that is symbolic or is a noted figure.

Index-An indicator or measure of something.

Symbol-A thing that represents or stands for something else. 

Signification-The representation or conveying of meaning.

Denotation-The literal or primary meaning of a word, in contrast to the feelings or ideas that the word suggests.

Connotation-The literal or primary meaning of a word, contrasting the feelings/ideas that the word suggests.

Myth-A widely held but false belief or idea.

Ideology- The science of ideas; the study of their origin and

Paradigm-A collection of signs that are related.

Statement of intent

My intent for this task is to create an ultra-sexualised games cover, which will be very controversial and will be stigmatised for its generalisation and sexist approach of portraying women. It will be aimed to appeal to the straight male demographic with an intended age range of around 14-25 year olds which would be published by a huge company with the intent to create massive sales and bring in huge profits. This cover will include generic flashy colours and symbols such as guns, swords and explosions to be appealing the avid straight male “gamers” and “weebs”.

The male gaze

The male gaze refers to the sexualized interpretation of the gaze in a way that sexualizes/objectifies women and empowers men. In terms of the male gaze, women are often positioned as the object of a generally straight male desire- which is exactly what John Berger mentions in his book Ways of Seeing. Film theorist Laura Mulvey also theorises that most films and movies are filmed in ways that satisfy male voyeurism, which is the sexual pleasure derived chiefly from watching others when they are naked or engaged in sexual activity which is also known as scopophilia.

Media forms

MEDIA FORMSCHARACTERISTICS EXAMPLE
1Television repetitive
informative
common
This Morning
2Advertising promotional
targeted
consistent
Billboard
3Radionot visual
wide spread
simple
Radio 1
4Filmimmersive
formal
differential
Avatar
5Social Mediavery common
interactive
free
Instagram
6Newspapercompletely visual
specific to the area
generic
Daily Mail
7Magazinediverse
no set format
attractive
National Geographic
8Music videoaudio and video
intertextual referencing
genre specific
Daily Duppy
9Video Gamesentertainment
for profit
immersive
FIFA