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games cover FInal outcome
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For my games cover i will be creating a pirate themed game, my dominant signifier will be a female pirate. I have chosen to create a radical female pirate game instead of a reactionary male pirate to ignore the harmful stereotypes that surround pirates and adventure based characters. I am creating this character to contrast with the usual theme of ‘damsel in distress’ which is presented with many female video game characters. My dominant signifier will be holding a sword which is an indexical signifier to danger and strength, something that is not commonly associated with female characters. My character will be wearing a long skirt or trousers to take away the focus of the male gaze and shine the spotlight on the aim of the game, adventure and fun.
My games cover will feature my dominant signifier on the front accompanied by small photo snippets of the game play on the back to entice the players. The anchorage will be smaller than the dominant signifier but placed near her.
The company producing my game will be XBOX as they have a huge following in the gaming community and will be able to gain the attention of potential players.
iconic signs- tv, magazine, person
an indexical sign- newspaper links to reading, actors link to movies, Pac-man links to video games
a symbolic sign- colour purple links to fun and creativity
In my summer task, my main intent was to highlight the culture change from moving from Madeira to Jersey. I chose this topic because it is a common occurrence in jersey and felt it could benefit those who have been through similar changes, I also believed it could be interesting for those who may not be able to relate because people from jersey and madeira are a big community.
I used the colours of the Madeiran flag on my text, I also included a picture of Beatriz to relate to the age she was speaking about in the article. I also made the heading and subheading bigger than the rest of the text to emphasis where everything is.
In my article, I was trying to challenge the stereotype that younger children aren’t mentally developed enough to easily adapt to a new environment and seamlessly live their life the same as anyone else in jersey, whether this is through learning English, adapting to different environments and making new friends.
My article would probably be in a niche travel magazine or a niche jersey based magazine as it highlights travel and culture. it would be aimed at people who are moving from one country or someone being introduced to a new culture. it was also be helpful for someone who is currently learning English as it could inspire them to keep trying.
In my post I would make it more aesthetically pleasing and more interesting to look at, I would also include some more interesting facts for the reader.
media form | characteristics | examples | |
1 | magazines | intimate writer to reader, any order | vogue, gardeners world |
2 | radio | audio, intimate | channel 103 |
3 | television | episodes, private, cheaper to make | |
4 | news paper | informative, any order | JEP, daily mirror |
5 | film | visual, screen based, public, expensive, watch simultaneously. | pirates of the Caribbean |
6 | advertising and marketing | public | |
7 | online, social and participatory media | public, largely assessable | |
8 | video games | interactive | |
9 | music video | visual, |