Key words:
- male gaze
- semiotics (icon, symbol, sign)
- risky business (hesmondhalgh)
- Jarod lainer
- gender performance
- simulation
- hyperreality
tomb raider:
- Lara croft outfit not suitable for her adventures which suggests the character is there to be objectified to satisfy the male gaze
- Sexualised body however does not ‘perform’ her femininity
- Judith Butler – “masculine and feminine roles are not biologically fixed but socially constructed” – shown in tomb raider as Lara croft doing as what society would expect a male to do
metroid:
- As of december 2021 Metroid franchise has sold over 20 million copies globally
sims freeplay:
- Released for BlackBerry 10 in July 2013 and Windows Phone 8 in September 2013
- 77% of women surveyed ages 35-54 said they played the game to “help them relax”. For women aged 55-64 the game provided “mental stimulation” – creates escapism and a hyperreality