Diversity in video games:
DIVERSITY MATTERS
‘Playstation recently sponsored Pride London, providing a joyous, hugely colourful presence in the parade’ – This displays how playstation is supporting LGBTQ+ events and supporters, not to try get into another selling group, but actually to support the companies.
‘For every forward step however, there is often a reminder of how far is left to travel‘ – This shows how that no matter how much effort or help that a company can put in, there is always more to go, or more to do before people are happy.
Ethnicity in video games:
LEVELING UP
‘Sony’s most recent masterpiece showcases people from all walks of life in a way that seems natural and refreshing‘ – This is a quote displaying how newer games are getting better, the quote is supporting “The Last Of Us Part 2”
‘Not only did Parvati show some great representation for Southeast Asians, she also represented the LGBTQIA+ community amazingly.’ – This supports the game “The outer Worlds” and how they well supported both a different ethnicity and the LGBTQIA+ communities.
Oversexualisation in films:
Laura Mulvey
‘Woman as image, man as bearer of the look’ – This displays Mulveys idea on how woman are made to be in films.
‘Woman displayed as a sexual-object is the erotic spectacle’ – displays how woman are treated unfairly within films.
Male unfairness and superiority in society:
Feminist Frequency
“Woman are unfairly put in the Damsel in Distress role” – displays that woman are unfairly treated in video games and are used as a plot point instead of playable characters.
“Simply made the main character into a plot point instead of giving her the original game she was the main character in.” – following the story of Dinosaur planet that follows a female main character, the gamer was cancelled and the main female character was used as a plot point in star fox adventures.