semiotics – Key language

Semiotics

  1. Sign – Something which can stand for something else.
  2. Code – Technical, written and symbolic tools used to construct or suggest meaning in media forms or products eg use of a camera, special effects, typography.
  3. Convention – The generally accepted way of doing something.
  4. Dominant Signifier – The main representative.
  5. Anchorage – words that go along with an image to give it meaning in a specific context eg taglines in adverts.

Ferdinand de Saussure:

  1. Signifier – What you call the object, word, image or action.
  2. Signified – the concept behind the object, word, image or action being represented.

C S Pierce:

  1. Icon – A sign which has characteristics in common with the thing that it signifies.
  2. Index – A sign that has a link with the thing that it signifies.
  3. Symbol – A sign which has a random link to the thing that it signifies.

Roland Barthes:

  1. Signification –  Structural levels of signification, meaning or representative.
  2. Denotation – Often refers to something literal – the first level of analysis.
  3. Connotation – Something suggested by a word or a thing – the second level of analysis.
  4. Myth – How words and images are systematically used to communicate cultural and political meanings
  5. Ideology – A set of ideas or beliefs that people have regarding different kinds of technologies.
  6. radical – Something that goes against and challenges dominant, typical ideas.
  7. reactionary – Something that goes with and agrees with dominant, typical ideas.
  1. Paradigm – A collection of signs that all have some sort of connection.
  2. Syntagm –  How signs and things are put together and fitted together.
Pose – subject positioning, stance or body languageFourth Wall Breaks: where the subject meets gaze with audience – can be confrontational, aggressive, invitational etc…
Off-Screen Gaze: upward can suggest spirituality; right-frame gaze can suggest adventure, optimism; left-frame gaze can suggest regret, nostalgia
Body Language: open, closed, passive, active, strong, weak
Subject positioning: positioning and angle of group shots illustrates the characters with more powerful/dominant role
Proxemics: if subjects are positioned closer together, often shows close relationship
Mise en Scene – props, costume, settingProp Symbolism: props are rarely accidental, use and placement often have symbolic connotations
Setting Symbolism (Pathetic Fallacy): settings and scenery are often symbolic of a characters emotions
Costume Symbolism: stereotypes can be constructed through costume, helping us discover characters narrative function
LightingHigh-Key: lack of shadow, producing a lighter more upbeat tone
Low-Key: emphasises shadow, producing a darker and serious tone
Chiaroscuro: high contrast lighting eg light beams penetrating pitch black conveying hopelessness or misery
Ambient: infers realism
Compositional Effects – distance, angle, positioning of subjectsLong Shot: implies subject is dominant of environment
Closeup: intensifies character emotions or suggests impending drama
Left Compositions: left of screen is generally reserved for characters whom the audience is to sympathise with
Right Compositions: right screen usually reserved for unfavourable characters
Open frame: suggests freedom
Closed frame: suggests entrapment
Tilt-up and High Eyeline: conveys power
Tilt-down and Low Eyeline: conveys vulnerability
Post-Production EffectsColour Control: often exaggerated for a specific connotative effect – red conveys anger; white conveys innocence; blue conveys sadness etc…
High saturation: increased colour levels creates a cheery tone
Desaturation: decreasing colour of an image creates a serious, sombre tone

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