New Media

New Technologies allow for improvement in:

time

space

speed

control

access

the rate of change

quantity

non-linear

collaboration

quality

commercialisation

storage

shareactivecreativehost
example or comment
story

re-connectpersonalisestream
example or comment
experiencestorescaleimmerse
example or comment
interfaceliveadaptbinge
example or comment
conversationre-performcirculateendless

example or comment
SHAREACTIVECREATIVEHOST
exampleI shared a news storyI was active onlineI was creative when I made a video Host a party online
STORYRECONNECTPERSONALISESTREAM
exampleYou can reconnect with old friendsYou can personalise your content so that it suits your interest more
EXPERIANCESTORESCALEIMMERSE
exampleI store photos and videos on my phoneWent to the cinema and was immersed in the story
INTERFACELIVEADAPTBINGE
exampleYou can adapt technology more to suit youI binged Breaking Bad
CONVERSATIONRE-PERFORMCIRCULATEENDLESS
exampleYou can have a conversation with people online.

NEW MEDIA

OLD MEDIA
COMMENT OR EXAMPLE
Active involvement

Passive involvement

Two-way conversationOne-way conversation
Open systemClosed system
TransparentOpaque
One-on-one marketingMass marketing
About MeAbout You
Brand and User-generated ContentProfessional content
Authentic contentPolished content
FREE platformPaid platform
Metric: EngagementMetric: Reach/ frequency
Actors: Users / InfluencersActors/ Celebrities
Community decision-makingEconomic decision-making
Unstructured communicationControlled communication
Real time creationPre-produced/ scheduled
Bottom-up strategyTop-down strategy
Informal languageFormal language

Marshall McLuhan:

The Medium is the Message – a good theorist to quote in your exam.

“Societies have always been shaped more by the nature of the media by which men communicate than by the content of the communication” (p. 8: 1967)

Marshall McLuhan: The Medium is the Message: A way of understanding ‘technological determinism‘ the idea that it is the tool that shapes us, rather than us who shape the tool.

For many the role of technology is actually the most defining aspect of Media, for example Marshall McLuhan proposed in 1964 that the Medium was the message, or as he deliberately titled his book ‘The Media is the Massage’.  In other words, the medium (the technology) is more significant than anything else in determining meaning ie over companies, organisations, governments, individuals, representations, texts etc etc

TOPICNOTE / COMMENT
The Printing Press (Gutenburg) in the Medieval period mid 1400’sthe impact of new technology
Impact of new technology in South Korea as a result of promoting greater digital interaction (speed, connectivity, spread etc)mental health
internet addiction? Choices made?
‘A world without consequences’
‘Senses over meaning’
On-line / digital connection stats
Theodore VailThe Network effect
Norbert Weiner Loop TheoryLoop Theory – predictive behaviour
But is behaviour shaped and altered through networking and digital communications (pushing / pulling
)

Issues around privacy and individual psychology (mental health / wellbeing) and the environment

Virtual worlds / virtual identities (hypperreality, simulation, implosion – Jean Baudrillard)

(Judith Butler ‘gender performance / David Gauntlett, Anthony Giddens etc ‘fluid & multiple identities’

The
Robin Dunbar – The Dunbar NumberThe Dunbar number suggests that connectivity for individuals, communities or groups is typically 5 o 6, with an upper limit of 150.
So who benefits from greater connectivity?
 Companies, organisations, institutions – ‘small elites dominate’ (Andrew Kean)
Clay ShirkyClay Shirky argued audience behaviour has progressed from the passive consumption of media texts to a much more interactive experience with the products and each other
Vannavar Bushassociative not linear thinking
the demise of long form reading

So changing rules for logic, rationality, truth, understanding, knowledge.

Baudrillard implosion (a culture imploding in on itself rather than expanding and developing?)
Tim BernersLeethe inventor / creator of the World Wide Web – developed and given to everybody for free?!! Why? What did he hope it would achieve? Is he satisfied or disappointed with how it has developed and made an impact on society?
Marshall McLuhanThe Global Village – ‘a sophisticated interactive culture’
The impact on political and economic decision making
Conclusions, suggestions, reflections and predictions

Self help 24 hour movement guideline recommends less than 2 hours a day screen time for teens. The average is 9 hours.

Too much screen time may lead to:

  • Sleep problems
  • Lower grades in school
  • Reading fewer books
  • Less time with family and friends
  • Not enough outdoor or physical activity
  • Weight problems
  • Mood problems
  • Poor self-image and body image issues
  • Fear of missing out
  • Less time learning other ways to relax and have fun.

B. F. Skinner

Burrhus Frederic Skinner was an American psychologist, behaviorist, author, inventor, and social philosopher. He was a professor of psychology at Harvard University from 1958 until his retirement in 1974.

The theory of B.F. Skinner is based upon the idea that learning is a function of change in overt behaviour. Changes in behaviour are the result of an individual’s response to events (stimuli) that occur in the environment.

Pigeon test – asking pigeon to do something and rewarding it with food. The pigeon then does those things.

Carol Cadwalladr

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