eXistenZ
Pastiche | |
Parody | When the film talks and criticises itself at the end, this |
Bricolage | |
Intertextuality | |
Referential | When the film talks and criticises itself at the end, as well as during the movie when they say what is about to/what is happening, this is called referencing. |
Surface and style over substance and content | |
Metanarrative | |
Hyperreality | This film has many hyperrealities as it is a game inside a game inside a game etc. People don’t know what the real world is as all worlds are a hyperreality. |
Simulation (sometimes termed by Baudrillard as ‘Simulacrum’) | |
Consumerist Society | |
Fragmentary Identities | Many fragmented identities can be seen in this movie as in each new game, there is a new character personality trait each time. [In one, he is ‘geeky’ and unsure of himself, in another game, he is ‘strong’ and seems to be confident with everything. |
Alienation | This is seen in this movie when he starts to panic in the games because he doesn’t know what world is real and everything is starting to feel disconnected from reality. |
Implosion | When talking about the game/ movie while the movie was still playing [at the end when they criticise it] this can cause an implosion. |
cultural appropriation | |
Reflexivity |