To introduce the language of moving image such as key conventions and terminology, this is because each media form has its own set of rules. Creativity is an artistic endeavour, talking about fundamental principles of scale, space and size.
Camera Focus- important tool in a camera is the focus and depth of field.
-Focus on the main element/character of the sequence instead of additional focus being on the surroundings of the element.
- High angle / Low angle / bulls-eye / birds eye / canted angle
- Tracking / Panning / Craning / Tilting / Hand held / Steadicam
- Establishing Shot / Long Shot / Medium Shot- kidnapper / Close-up / Big Close-Up / Extreme Close Up- girl that is kidnapped (students often struggle with the first and the last again issues with SCALE, SIZE & SPACE, so practice is really important)
- Insert Shot– greater diversity, it focuses on a specific item or person/thing often to highlight important items or ideas to be later referenced in the movie.
Edit: Putting sequences together to stitch the audience. The camera is the most important aspect. Whatever you choose to be communicated will be communicated. Sequential image to image.
- EDIT ON ACTION
- EDIT ON A MATCHING SHAPE, COLOUR, THEME
- EDIT ON A LOOK, A GLANCE, EYELINE
- EDIT ON A SOUND BRIDGE
- EDIT ON A CHANGE OF SHOT SIZE
- EDIT ON A CHANGE OF SHOT CAMERA POSITION (+30′)
cutting in film is an effective way to show passing of time or different locations or even flashbacks. I would want to use a cut which shows different locations at the same time (parallel editing.)
Shot Sequencing 4: Parallel Editing
The use of sequential editing (editing one clip to another) can allow for a number of key concepts to be produced:
- parallel editing: two events editing together – so that they may be happening at the same time, or not? In my sequence I could use this by cutting the first scene of fabienne (the girl kidnapped) then cutting to the second scene of her friends looking for her and realising that she isn’t dead.
- flashback / flash-forward – allowing time to shift. I could have a flahback of a time in Fabiennes life when she was happy and free.
Shot sequencing 1: Montage
Editing is the process of putting one element next to another. It was first conceptually theorised as the kuleshov effect, in that adding one element / idea to another actually produces a third idea / element. This is the basis of montage editing – often the connection of ideas to create a new meaning . Often seen as an allegorical, metaphorical way of editing to create symbolism.
Montage= it consists of number of shots put together that informs the audience context to a character or situation.
Shot sequencing 2: Shot progression
Conventional shot progression – to create verisimilitude also described as realism or believability, usually involves the following shots (although not always in the same order).
- establishing shot / ES, moving to-
- wide shot / WS,
- to medium shot / MS,
- to close up / CU,
- to big close up / BCU;
- and then back out again
Shot Sequencing 2: Shot / Reverse Shot
The Shot / Reverse Shot is the basic sequence that runs from a wide angle master shot that is at a 90′ angle to often two characters. Which can set up the visual space and can allow the film-maker to then shoot separate close-ups of the two characters, that if connected through an eye-line match are able to give the impression that they are opposite each other talking. The shots are usually over the shoulder.