moving image nea

Tangible

  • Set
  • Stylists,
  • Makeup artists
  • Costumes
  • Director
  • Editing
  • Lighting
  • Props
  • Green screen

Conceptual

  • Script
  • Storyline
  • Synopsis
  • Structural devices
  • Character development
  • Emotional attachment
  • Empathy
  • Linear
  • Flashbacks

Synopsis

Jake, Honor and daisy are all having a sleepover at Daisy’s house watching movies and eating then they all fall asleep. Honor wakes up to a loud scream and quickly wakes up daisy and then Jake is gone. Honor and Daisy then go around her house and back garden searching and then lying there is Jakes phone.

The alternate

In the media group, me, izzy, honor, and daisy; honor one day looks into a computer that was making an odd sound, however the person on the screen was herself- then she turns evil as she is now in the tv and the tv girl is now her, one by one honor hunts down the media group. Who will survive? Escape honor’s replicate tp avoid being stuck in the tv.

todorov.- Equilibrium, the conflict that disrupts equilibrium.

STATEMENT OF INTENT:

I want to create a horror/sci-fi/comedy film to both scare and make the viewer laugh, i want to include aspects of technology turning against honor to create fear in the audience.

genre: horror, comedy

I chose these genres as they have multiple predictable cliché’s however it is very easy to make some unique jokes as well to fit the theme of genre being predictable yet different.

MOVING IMAGE NEA

Tangible

– Actors
– Supporting
– Cameras
– Green screen
– Cast
– lighting
– Makeup
– Sound men
– Director screen
– Script
– Props
– Costumes
-Antagonist

Conceptual
– Story / Script
– Short summary of your story
– Emotional attachment to the characters
– Empathy
– Linear
– Chronological
– Flashback

Gustav Freytag

Peripeteia – change in fortune
Anagnorisis – A moment of revelation

A really good way to think about NARRATIVE STRUCTURE is to recognise that most stories can be easily broken down into a BEGINNING / MIDDLE / END. The Bulgarian structuralist theorist 

  1. Tztevan Todorov presents this idea as:
    – Equilibrium: the story constructs a stable world at the outset of the narrative. Key characters are presented as part of that stability.
    – Disruption
    – New equilibrium

2. Vladimir Propp:
His work suggests that stories use stock characters to structure stories.

  1. Hero – Propp identifies two types of hero, the seeker-hero( who relies heavily on the donor to perform the quest) and the victim hero (who needs to overcome weakness to complete their quest)

The villain: fights or pursues the hero and must be defeated it
the hero is to accomplish their quest.
The princess and the princess’s father: the princess usually
represents the reward of the hero’s quest, while
the princess’s
lather often sets the hero difficult tasks to prevent them from mar.
rying the princess.
The donor: provides the hero with a magical agent that allows
the hero to defeat the villain.
The helper: usually accompanies the hero on their quest, saving
them from the struggles encountered on their journey, helping
struggles
them to overcome the difficult tasks encountered on their quest.
The dispatcher: sends the hero on his or her quest, usually at the
start of the story.
The false hero: performs a largely villainous role, usurping the
true hero’s position in the course of the story. The false hero is
usually unmasked in the last act of a narrative.



  1. Often there is a villain who has done something to the victim. this means we need a hero, who is often accompanied by a helper is sent out to fight the villain.

Anachronic devices – (flash forward/flashback): subvert traditional linear storytelling techniques through time blending.

Moving image NEA

Internal Structures

actorsbackstage crew
settingcamera equipment
stylistsscript
a storydirector
editorcinematographer
set designergreen screen
sound mixerboom mic
lightprops
protagonist antagonists
synopsisflashbacks
T – things you need to do a filmC – things you have to have to create a film
set, build, or goa storyline
stylistssynopsis
director
editor
props
sound track
lights

Key terminology

  1. Linear
  2. Chronological
  3. Sequential
  4. Circular structure
  5. Time based
  6. Narrative arc
  7. Freytag’s Pyramid
  8. exposition,
  9. inciting incident,
  10. rising action,
  11. climax,
  12. falling action,
  13. resolution,
  14. denouement 
  15. Beginning / middle / end
  16. Equilibrium
  17. Disruption
  18. New equilibrium
  19. Peripeteia
  20. Anagnoresis
  21. Catharsis
  22. The 3 Unities: Action, Time, Place
  23. flashback / flash forward
  24. Foreshadowing
  25. Ellipsis
  26. Pathos
  27. Empathy
  28. diegetic / non-diegetic
  29. slow motion

Task 2

An American girl moves to a British school because of her father’s new job. Once the new girl always the new girl. All of sudden all the attention goes to you. People talking behind your back, chattering about how you are different. Always getting picked on, well not for to long, what will happen when they find out that you were brought up by a family of thief’s, or will she hide it and brake in to their house. Will she change herself to fit in or will she continue to be who she truly is.

Task 3

the stage of equilibrium

the conflict that disrupts this initial equilibrium

the way / ways in which the disruption looks to find new equilibrium

the denouement and/or resolution that brings about a new equilibrium

the final part of a play, film, or narrative in which the strands of the plot are drawn together and matters are explained or resolved.

A drama is then divided into five parts, or acts, which some refer to as a dramatic arc: introduction, rise, climax, return or fall, and catastrophe. Freytag extends the five parts with three moments or crises: the exciting force, the tragic force, and the force of the final suspense. The exciting force leads to the rise, the tragic force leads to the return or fall, and the force of the final suspense leads to the catastrophe. Freytag considers the exciting force to be necessary but the tragic force and the force of the final suspense are optional. Together, they make the eight component parts of the drama.

moving image NEA

  • actors
  • equipment
  • money
  • director
  • makeup, hair etc
  • costume
  • editing team
  • script
  • storyline
  • production team
  • synopsis
  • structural devices
  • protagonist
  • antagonist
  • emotional attachment
  • empathy
  • linear/ chronological
  • flashback

Peripeteia – change in fortune

Anagnorisis – moment of revelation

moving image NEA

Tangible elements of producing media :
– Actors
– Extras
– Filming equipment
– Stylists
– Accommodation
– Director
– Prop Team
– Stunt Team
– Editing

Conceptual elements of producing media :
– Storyline
– Performance
– Emotions
– Events
– Characters
– Themes
– Protagonists/Antagonists
– Linear/Cyclical Structure

Key Terms

Peripeteia – a change in fortune
Anagnorisis – a moment of dramatic revelation within the protagonist
Chronological – an order where events pass in an order of time.
Sequential – when a media product is following a logical order or sequence.
Catharsis – realising yours’ and societies’ virtues

Proppian character stereotypes are used
In their purest forms these stereotypes normally revolve around heroes, princesses, and villains.
Flexi – Narratives

Long format television products deploy multiple three act structures in a similar pattern to the master plot.
Condensed equilibriums
Smaller audiences tend to have a smaller range of concentration so producers tend to move the plot forward faster to keep the audience engaged.

Moving image nea

In a film there are Tangible and Conceptual items that make it up

Tangible
Actors
Equipment
Set
Props
Costumes
Crew
Scenes
Dialogue

Conceptual

Plot
Soundtrack
Synopsis
Structural Devices
Pro/Antagonist
Emotional Attachment
Character Development
Empathy
Linearity
Sequential
Flashback(s)

A Synopsis is a short sentence about the film’s plot

Gustav Freytag

Peripeteia – A change in fortune
Anagnorisis – A moment of dramatic revelation
Catharsis – Realising yours’ and societies’ virtues

TODOROV

Tztevan Todorov states that most media has a beginning, middle and end. He calls these the “equilibrium”, “disruption” and “new equilibrium”. This is similar to Freytag’s pyramid, which also has the beginning, middle and end structure but instead calls them “Exposition”, “Climax” and “Denouement”.

Anachronic Devices – Flash forwards/flashbacks
These subvert traditional linear storytelling techniques and can provide moments of disequilibrium before equilibrium or can be used to disrupt the predictable nature of the three act structure.

Multiperspective narratives
Can be used to repurpose equilibriums as disequilibriums when the story shifts from one character to another.

Vladimir Propp
Propp suggests that there are 8 “stock characters” in a piece of media
1.Hero – The character completing the “Quest” of the story
2.Helper – Usually accompanies the hero on their quest
3.Princess – Usually represents the reward of the quest
4.Villain – Fights or pursues the hero & must be defeated to progress the story
5.Donor – Provides the hero with an agent to defeat the villain
6.Dispatcher – Sends the hero on their quest
7.Princess’s Father – Often sets the hero difficult tasks to prevent the hero marrying the princess (Other adaptations may be to prevent the hero from seeing their wife, family etc.)
8.False Hero – Performs a largely villainous role, usurps the hero’s position in the story

He suggests that these characters operate in “Spheres of action” to help move the story along

Claude Levi-Strauss
Strauss suggests that binary opposites in media can create conflict and drama, binary opposites are 2 opposing things on different sides of a scale e.g. men vs women or young vs old. This creates an ideology within a piece of media, audiences are encouraged to make a judgment about characters, groups, places etc.

“explore human experience using polarised themes: birth has to compete against death, success against failure”

“Character oppositions: audiences expect villains to battle heroes.”
“Narrative oppositions: media stories… are organised to construct moments of opposition”
“Stylistic oppositions: media producers also encode products using juxtaposed stylistic presentations”
“Genre-driven binary oppositions: some binary oppositions… entrenched within genres that they become a convention or expectation of that genre”

Seymour Chatman
Chatman suggests that stories are broken down into satellites and kernels, Kernels being key moments in the plot and Satellites being embellishments, developments and aesthetics. Kernels are important to the story, and cannot be removed easily without preventing the story from moving forward.

Roland Barthes
Proairetic Code: Action, movement, causation
Hermeneutic Code: Reflection, dialogue, character or thematic development
Enigma Code: The way in which intrigue and ideas are raised – which encourage an audience to want more information.

MOVING IMAGE

In a film there are Tangible and Conceptual items that make it up

Tangible

Actors
Equipment
Set
Props
Costumes
Crew
Scenes
Dialogue

Conceptual

Plot
Soundtrack
Synopsis
Structural Devices
Pro/Antagonist
Emotional Attachment
Character Development
Empathy
Linearity
Sequential
Flashback(s)

A Synopsis is a short sentence about the film’s plot

Gustav Freytag

Peripeteia – A change in fortune
Anagnorisis – A moment of dramatic revelation
Catharsis – Realising yours’ and societies’ virtues

moving image nea

Practical Elements of producing a media product include:

  • Actors
  • Set
  • Props
  • Technicians
  • Post Production Teams
  • Equipment
  • Scriptwriters
  • Producers
  • Musicians

Conceptual Elements of producing a media product include:

  • Storyline
  • Performance
  • Emotions
  • Events
  • Characters
  • Themes
  • Protagonists/Antagonists
  • Linear/Cyclical Structure

Key Terminology

  1. Linear – A straightforward structure with a very smooth progression and a definitive beginning/middle/end.
  2. Chronological – An order where events pass in an order of time.
  3. Sequential – When a media product is following a logical order or sequence.
  4. Circular structure
  5. Time based
  6. Narrative arc
  7. Freytag’s Pyramid
  8. exposition,
  9. inciting incident,
  10. rising action,
  11. climax,
  12. falling action,
  13. resolution,
  14. denouement 
  15. Beginning / middle / end
  16. Equilibrium
  17. Disruption
  18. New Equilibrium
  19. Peripeteia – A drastic and sudden change in fortune.
  20. Anagnoresis – A sudden dramatic revelation, usually occurs within the protagonist.
  21. Catharsis – The idea that we as humans can feel and absorb emotions from consuming a piece of media. 
  22. The 3 Unities: Action, Time, Place
  23. flashback / flash forward
  24. Foreshadowing
  25. Ellipsis
  26. Pathos
  27. Empathy
  28. diegetic / non-diegetic
  29. slow motion

Peripeteia in Blinded by the Light – When the tickets are ripped up.

Anagnoresis in Blinded by the Light – When his father is badly hurt.

Catharsis in Blinded by the Light – At the end when Springsteen’s music is played by his father in the car.