Uses and gratifications

RESEARCH PRODUCT 1 – RAZORSRESEARCH PRODUCT 2 -HAIR GEL/WAXMY PRODUCT – AFTERSHAVE
UNDERSTANDING SELFChoose how you want to lookChoose how you want to lookChoose how you want to smell
ENJOYMENTTypically worn when going out
ESCAPISM
KNOWLEDGE OF THE WORLD
SELF CONFIDENCE/ESTEEMChoose how you want your beard or if you don’t want oneCan style your hair however you wantMakes you smell nice 🙂
STRENGTHEN CONNECTIONS WITH FAMILY & FRIENDS
ANY OTHER CATEGORYCan be cheap or expensive depending on which you want to buy – all audiencesTypically cheap, more people buying Can be very expensive – materialism

advertisement table

Gucci Rush Nivea Anti – Age creamMaybelline fit me concealer
Understanding selfGo to fragrance, of which can be purchased time and time againSelf care, look after skinMakeup skill, preferences with your appearence
EnjoymentReceive compliments on the fragrant smell, affordable but luxuryFeel confident, noticeable beauty Confidence, easily applicable
EscapismCreating an aroma around you of which smells of this luxurious fragranceHide true body development, preventing older features appearingHiding insecurities
Knowledge about the worldFloral fragrant, exotic taste in fragrancen/an/a
Self confidence, self esteemsmell nice, give confidence Remove wrinkles, make you look younger hide insecurities, fresh look
Strengthen connections with family, friendsPresent for family/ friends – positive reactionsn/an/a
Any other category or themen/an/an/a

USES AND GRATIFICATIONS

RESEARCH PRODUCT 1 (Coca cola)RESEARCH PRODUCT 1 (Maybelline)MY PRODUCT
(Cera Ve)
UNDERSTANDING SELFHow the lipstick will help you feel better about yourself and being a party personBeing known as a person who takes care of their skin well
ENJOYMENTLooks appealing and tastes goodLook good on a night outHaving a good routine
ESCAPISMAble to relax and become someone else whilst drinking it Feel like a different person with makeup onEscape to a fluffy world
KNOWLEDGE ABOUT THE WORLDSee 1000’s of names some of which you may have never heardHow to improve skincare
SELF CONFIDENCE, SELF ESTEEMHaving a bottle with your own name own would feel coolGives self-confidence as you can look prettier People might like you better if you look presentable
STRENGTHEN CONNECTIONS WITH FAMILY AND/OR FRIENDSYou can buy a bottle for a friend/ family memberCould buy it as a gift or feel more able to spend time on a night out with friendsFamily/ friends will give compliments
ANY OTHER CATEGORY OR THEME

Uses and gratifications

GO NATURAL NATURAL INFUSIONS CHERRY ADVERT.PHILOROMA COCKTAIL MASK MY OWN PRODUCT- ANTI AGING/WRINKLE CREAM
UNDERSTANDING SELF n/an/an/a
ENJOYMENT“voted best tasting by the beverage tasting institute” you will love the taste of this.Special offer, enticing you to buy and happily save money.You look youthful again and more confident.
ESCAPISMTastes exactly like cherry’s, as represented by the advert.Flowers shown on advert, connotations to a more pure lifen/a
KNOWLEDGE ABOUT THE WORLD“go natural” tries to make people think that its more nature friendly.n/aShow’s a lot about beauty standards in the world.
SELF CONFIDENCE, SELF ESTEEMThe girls in the magazine are heavily photoshopped, buy the drink- look like them.The girl in the magazine has been photoshopped to have insanely smooth skin and therefor if you buy you will look beautiful.Look young and beautiful again.
STRENGTHEN CONNECTIONS WITH FAMILY AND/OR FRIENDSn/aYou could buy this for anyone in your family!Buy this for your granny but she might get mad.
ANY OTHER CATEGORY OR THEMEn/an/an/a

Maslow’s Heirarchy of Needs

RESEARCH PRODUCT 1 (Nivea)RESEARCH PRODUCT 2 (Clear)MY PRODUCT
UNDERSTANDING SELFPointing at head to show that he understands90% natural origin might help you understand that you are helping the environment
ENJOYMENTBoth seem to be smiling and giving off a sense of enjoyment
ESCAPISMGives people an escape from reality by making people think they are going to get that
KNOWLEDGE ABOUT THE WORLDBrand is called clear as if to say you are clear about yourselfTells you what ingredients are in the product to give a sense of knowledge
SELF CONFIDENCE, SELF ESTEEMHe stares with confidence into the cameraGives you confidence in what you are using on your hair
STRENGTHEN CONNECTIONS WITH FAMILY AND/OR FRIENDSStrengthen relationships with your girlfriend / wife
ANY OTHER CATEGORY OR THEMEThe theme of “power” if you use the productThe theme of you changing the environment and being natural

Uses and Gratifications

RESEARCH PRODUCT 1 (CeraVe)
CeraVe Moisturising Cream 340g - Feelunique
RESEARCH PRODUCT 2 (Audi)
Audi gives preview of electric A6 for 2023 in Shanghai - electrive.com
MY PRODUCT
(Kiehl’s)
Rare Earth Pore Cleansing Masque. Facial mask with white Clay. Kiehl's
UNDERSTANDING SELFBy taking time out of your day to care for yourself, you take a break from distractions and learn to accept your identity.By taking long, peaceful drives, the car may help you get to grips with your purpose in life. It also might be a useful mode of transportation that can take you to therapy, where you can actually begin to understand yourself.
ENJOYMENTThe product feels great on your skin and makes you feel great internally as well. You feel a sense of self-love, as you know that you are caring for yourself in the best possible way.A new flashy car no doubt brings its owner enjoyment. It also helps its owner travel to places which they may gain enjoyment.
ESCAPISMn/aCar adverts often show people alone driving in deserted area’s. This appeals to ‘The Struggler’ who wants to escape.
KNOWLEDGE ABOUT THE WORLDn/aThe car allows you to travel to new places and gain new knowledge about the world.
SELF CONFIDENCE, SELF ESTEEMCeraVe helps your skin glow and look younger, which improves your self-esteem, helping you feel great about yourself both physically and mentally.A new car may improve your self-esteem because it makes you feel as though you’ve achieved something important in life.
STRENGTHEN CONNECTIONS WITH FAMILY AND/OR FRIENDSDue to your skin feeling great you may be more likely to have the confidence to put yourself ou there in social situations and make more friends.A new car may allow you more freedom to go out and socialise with family and friends.
ANY OTHER CATEGORY OR THEMEIts primary role is to moisturise skin.Its primary role is to take you from A to B.

tWO-STEP FLOW OF COMMUNICATION

At the same time Paul Lazarfeld recognised that a simple, linear model may not be sufficiently complex to understanding the relationship between message sent > message received. As such, in 1948 he developed the Two Step Flow model of communication, which took account of the way in which mediated messages are not directly injected into the audience

essay prep- 1st try (my games cover)

My game is based on the Love Island T.V show. The target audience is teenagers who are above the age of 12, mainly up to around 25. This is due to some minor strong language, players require knowledge of the love island program and the fact that the characters are in small clothing, displaying areas of their bodies like their bottom and cleavage. The player tries to find love, while maintaining strong friendships with everyone in the villa so their peers don’t try to sabotage them. The player needs to try and pick the right boy who matches them and their interests. This is worked on over different episodes and the players can only complete one episode a night, this also prevents them spending a lot of time on their devices.

I created a dominant signifying image of a curvy, physically fit female who is in her early 20’s and she is represented as feminine.The aim of my game corresponds to Tori Moi’s analysis of the distinction between female, feminine, feminist categories of representation (1987). In my production there is a clear focus on femininity. This can be identified in the purple bikini I put my character in and her womanly curves. She is a physically fit female who is in her early 20’s which can be attractive to the male eye. My character is the stereotypical woman that has a body type that would be classed as reactionary as it is something you would expect the main character in a game like this to look like. It can also be identified through the posture that I created for my protagonist, as she is perfectly aligned and upright.

In some ways this is in contrast to Laura Mulvey’s theory of the male gaze as my dominant signifier is not designed in the way that she appears sexualised or provocative – in the words of Mulvey, “It is said that analysing pleasure, or beauty, destroys it.” (“Visual and Other Pleasures”, 1989). However, my character will be vividly analysed by males, she will be sexualised because of her womanly features and confident posture. In some ways this inverts Laura Mulvey’s notion of the male gaze as my main character is there to be objectified and looked at. This could be in the way that she is being sexualised by men but also envied by women in the sense that some will feel jealous of her ‘perfect body’. The notion of the male gaze is quite distinct as it relates to the sexualisation of the dominant signifier, which is certainly the case for my character with regards to men. The quote “Women’s desire is subjected to her image as bearer of the bleeding wound” perfectly explains a woman’s view in the way that she feels she is only there for her male partner to look after him and so he can use her for her body.

I believe that in society, masculine males are a lot more respected and accepted than feminine females so I produced a game where instead of the man being the main focus or any visual vocus at all, it is the woman who’s more dominant and she is on the front cover. In this sense my product is a reactionary representation of femininity that challenges the stereotype of a male being the main focus. However, I don’t think that this is a positive representation of femininity, I personally believe that a female with a ‘perfect’ body represents a photoshopped body (if it was someone in real life). This kind of representation can be toxic to the public/game players as it is not healthy for females to aspire to such a high expectation.

While the plot line of my game also is a stereotypical representation of women, in the video game industry it contrasts the main idea. My character is not relying on a male character to control her or influence her, in fact she is able to make decisions for herself and doesn’t require rescuing. However, according to Anita Sarkeesian from Feminist Frequency women are often relient on men and ‘must be saved by a male character’. This gives the male character and/or game player the satisfaction of believing that the ‘damsel in distress’ needs a male to rescue her and her life lies in his hands.

As such, if I was to create this product again, I would avoid the stereotypical representation of a curvy, young model and try to create a character that was more radical in representation. I would maybe inhibit a range of signifiers that would connote a male character. I could do this by re-sculpting my character in terms of their body type, hair colour and length and their posture. As such, I would display a much more positive and inclusive message about not just masculinity but just people’s identity in general, one that used a positive countertype to present a radical and challenging representation this could help it’s audience to encourage more of an open and accepting society, with more positive and unique role models for young people to aspire to. The quote ”Young, white, straight male” when referring to ‘typical’ games characters and audiences, shows that there is a certain type for video game inventors. For a violent game this might be for a ”Young, white, straight male” whereas, the reactionary character and audience for my type of game is teenage, straight females who are interested in relationships and drama-filled gossip.