Monthly Archives: October 2021
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representation
Task 1:
As part of our investigation into representation, can you make notes on THE MALE GAZE – in particular make notes on Laura Mulvey and John Berger (who wrote the book Ways of Seeing). There are also links on this Feminist Frequency post
Use the following categories: Exam Prep, Representation, Notes
WIDER READING
LEVELING UP REPRESENTATION: DEPICTIONS OF PEOPLE OF COLOR IN VIDEO GAMES
Why diversity matters in the modern video games industry
Games Industry Sexual harassment case
Task 2
On the same post as your previous representation post (ie task 1 above, Laura Mulvey, Male gaze etc – or you can make a new post if you wish, if so categorise it as REPRESENTATION, EXAM PREP). Can you copy and paste 8 ‘pithy’ quotes ie something you could use in an exam essay.
- 2 quotes from leveling up article
- 2 quotes from why diversity matters article
- 2 from Laura Mulvey academic paper “Visual Pleasure and Narrative Cinema”
- 2 from Feminist Frequency site
representation
The male gaze is a term used to suggest a sexualised way of looking at women that is empowering for heterosexual men but is objectifying toward women, meaning the woman’s feelings, thoughts and sexual drive are of less value than her being desirable for men to look at.
Laura Mulvey is a British film theorist made the term ‘the male gaze’ in the 1973 paper Visual Pleasure and Narrative Cinema.
John Berger was an English art critic, novelist, painter and poet. He broadcasted a television series called Ways of Seeing as well as publishing a book for it too which spoke about the image of women being portrayed as a sexual object in Western culture.
media summer task
Climate Change Champion!
An environmentalist’s ideas on how we can fight climate change.
A picture that illustrates the effects climate change has had on our environment.
By Kimberly Guzdar
A CLIMATE CRISIS – Caitlin Klein is a young environmentalist who wants to make a difference, she was given a fantastic opportunity to work with 500 students across the UK to collaborate on their ideas about climate change and how they can make a difference as youths. In addition, they had the opportunity to go to the screening of A Life On Our Planet which was David Attenborough’s biography and call to action for people to help combat the climate crisis. Unfortunately, this event was cancelled due to the coronavirus, but I have invited Caitlin to be interviewed about her passion for the environment and how we can make a change.
Who do you believe can make a change in our rapidly declining environment? Do they have to be someone who has a lot of power and money or can it be anyone?
I believe that through collaboration we can combat climate change, through small community action. It may seem very insurmountable but I think communities can work together to overcome local and global issues.
Why are you so passionate about the environment, do you believe that there should be a lot more awareness even now about the devastating effects of climate change?
I believe that we are stewards of the environment and it is our duty as intelligent beings. Nature is so beautiful and intricate but so fragile when exposed to humans that only we have the power and intelligence to save it. It can so easily recover when we are gone and it is our actions that have caused this destruction so it should be us who solve it.
A life on our planet cover.
What were the most important things that you took away from watching David Attenborough’s film A Life On Our Planet? What parts of his film did you find most inspiring? Also David Attenborough is a huge inspiration to you and you want to go down a similar line of work to him, how would you go about that?
His film highlighted how much of our planet and climate has changed just over a single lifetime. I found it very poignant and also quite alarming at just how fast and dramatic we are having an impact on our world. But I found it reassuring as it demonstrates that through collaboration we can reverse this catastrophe. I am following a stem degree and then hope to get experience working in broadcasting as an intern.
What can we do to make a difference in Jersey?
In Jersey I believe just because we are a small island we can still make a powerful difference. We can help clean our beaches, put pressure on our politicians and also raise awareness.
The history of media
Game Cover – Sketch Design
Game Cover – Statement
Statement of Intent
In my game cover, I would like to aim for a similar type to the well-known game series and film, Assassins Creed. I hope to achieve a radical version of this game, by making an attractive and oversexualised young lady. This is because Assassins Creed mainly covers up their female characters and NPCS, and are similar to the male characters. The genders are equally dressed.
In my product I will have one dominant signifier who will be shown as an over oversexualised female, London assassin/agent in which she gets recruited by the FBI to go undercover. The index in this game are the two countries that are fighting in a world war, America and Japan. The icons in my game are the weapons that will be acquired by the player, to which these are a sign for war and violence.
The type of audience that would consume this genre of game, would be 18 years and older, as the game would consist of violence, gore, strong language and sexual innuendo. Additionally the company that would produce my product would be console companies, like Playstation or Xbox.
Sketch Design
Tomb raider
To be updated
semiotics definitions
Sign- An object, quality, or event whose presence or occurrence indicates the probable presence or occurrence of something else.
Code-A system of words, letters, figures, or symbols used to represent others.
Convention-A way in which something is usually done.
Anchorage-Used to describe how the combination of elements within a sign fit together and fix the meaning.
Signifier- Any material thing that signifies
Signified-The meaning / idea expressed by a sign, as distinct from the physical form in which it is expressed.
Icon- The definition of an icon is a graphic representation of something, a person or thing that is symbolic or is a noted figure.
Index-An indicator or measure of something.
Symbol-A thing that represents or stands for something else.
Signification-The representation or conveying of meaning.
Denotation-The literal or primary meaning of a word, in contrast to the feelings or ideas that the word suggests.
Connotation-The literal or primary meaning of a word, contrasting the feelings/ideas that the word suggests.
Myth-A widely held but false belief or idea.
Ideology- The science of ideas; the study of their origin and
Paradigm-A collection of signs that are related.