statement of intent video game

My video game is going to be about animals in the wildlife. It is will be based off the stereotypical and reactionary idea that animal video games are about hunting, so I turned this idea around to be about saving animals in the wildlife from poaching which is counterstereotype and radical. As my game is counterstereopical and radical I will have an image of the animal rescuer as the dominant signifier and an sanctuary and the poachers nearby to show that the objective of the game is to rescue the animals. I will also use lots of muted colours such as light yellows and greens to show that this is a positive game and not one that has lots of violence in it. I intend for the game to be age 15 and up as there will still be weapons involved, so the PEGI age rating will display this on the bottom left corner of each side of the game cover. The animal sanctuary and the carers will be icons and a sign for rescue and care. The Index sign will be console companies such as Xbox and Playstation to show that this is a video game. The audience that would consume it would be people who do not like violent video games and like animals and wildlife.

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