statement of intent
I am going to make a games cover inspired by the Toy Story films. I am doing this because I will be creating two new characters, both of which will be female. One cover will have one female and the other will have the other. One female will be dressed as an ‘Action Man’ toy and the other one will be dressed as more of a softer princess type look. She will represent a ‘damsel in distress’.
I believe I will incorporate both reactionary and radical aspects. The female character dressed as ‘Action Man’ will be dressed as closely as possible to what a male ‘Action Man’ which is radical since females are stereotypically dressed in much tighter clothing which is contrasting to males. She should not be in the position to be sexualised. The character dressed similarly to ‘Bo Peep’ in Toy Story will be reactionary since it is stereotypical for a female to dress in dresses and soft colours. This will make her look like the ‘damsel in distress’ that she is portrayed to be.
The target audience will be younger children, perhaps 7+. At this age children would have watched or heard about toy story so this game would be suitable for them.
My game will be made by a generally big company such as Nintendo or Sony.