LOCATIONS
Grosnez Castle
House
+ Unspecified Bus Stop
LOCATIONS
Grosnez Castle
House
+ Unspecified Bus Stop
SHOT LIST | |||||||||||||
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME | |
1 | A | CU | Tracking | Camera | Bus stop | EXT | YES | Matt steps onto pavement | Matt | ||||
1 | B | LS | Stationary | Camera, Tripod | Bus stop | EXT | YES | Bus drives away, Matt stands at bus stop and reaches in his pocket | Matt | ||||
1 | C | Low MCU | Stationary | Camera | Bus stop | EXT | YES | Matt takes his phone out of his pocket | Matt | ||||
CU | Stationary | Camera | Bus stop | EXT | YES | Matt phones his brother | Matt |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
MS | Stationary | Camera | Bus Stop | EXT | YES | Jamie (voice): Hello? Matt: I’m here, but I can’t see you? Jamie (voice): Good… | Matt, Jamie (voice) | |||||
2 | MLS | Tracking | Camera | House | EXT | YES | Jamie is approaching a house in an entirely different location and stops outside of it Jamie: … I’ll be there soon. | Jamie | ||||
BCU | Stationary | Camera | House | EXT | YES | Jamie sighs deeply | Jamie | |||||
MS | Stationary | Camera | House | EXT | YES | Jamie walks up and knocks on the house door | Jamie |
SHOT LIST | |||||||||||||
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME | |
MLS | Stationary | Camera | House | INT | YES | Seb opens the door | Seb, Jamie | ||||||
MLS | Stationary | Camera | House | EXT | YES | Seb: Matthew! Now this is a pleasant surprise. Come in, come in! | Seb, Jamie | ||||||
MLS | Stationary | Camera | House | INT | YES | Jamie follows seb inside | Seb, Jamie | ||||||
3 | CU | Stationary | Camera | Bus Stop | EXT | YES | Matt checks the time on his phone. | Matt |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
High MCU | Stationary | Camera | Bus Stop | EXT | YES | Matt: It’s been 5 minutes; he only lives down the road! | Matt | |||||
CU | Stationary | Camera | Bus Stop | EXT | YES | Matt texts Jamie – Everything ok? | Matt | |||||
4 | MCU | Stationary | Camera | House | INT | YES | Jamie receives the text and messages back – all good, won’t be long. | Jamie | ||||
MS | Stationary | Camera | House | INT | YES | Jamie looks down until Seb offers him tea. Then he looks up and says he’s fine. | Jamie, Seb |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
Over the shoulder shot | Stationary | Camera | House | INT | YES | Seb sits down opposite Jamie | Jamie, Seb | |||||
MS | Pan right | Camera | House | INT | YES | Seb: So, I’m assuming you’ve come to settle your debts? Jamie: I suppose so. | Jamie, Seb | |||||
MCU | Stationary | Camera | House | INT | YES | Jamie begins typing a message to Matt. | Jamie, Seb | |||||
5 | MLS | Stationary | Camera | Bus Stop | EXT | YES | Matt walks back and forth, before hearing a notification and opening his phone | Matt |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
High CU | Stationary | Camera | Bus Stop | EXT | YES | I can’t see you tonight. I have to make things right before Seb tears this family apart. (Message on Phone) | Matt | |||||
Canted MLS | Stationary | Camera | Bus Stop | EXT | YES | Matt reads the message, mortified. | Matt | |||||
Over the shoulder shot | Stationary | Camera | Bus Stop | EXT | YES | Matt: What’s he thinking! He’s gonna get himself killed! | Matt | |||||
LS | Zoom | Camera | Bus Stop | EXT | YES | Matt begins running from the bus stop as the camera zooms into his eyes. | Matt |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
6 | MS | Stationary | Camera | House | INT | YES | Jamie sits anxiously | Jamie, Seb | ||||
MCU | Stationary | Camera | House | INT | YES | Jamie’s foot continuously tapping on the ground | Jamie, Seb | |||||
Over the shoulder shot | Stationary | Camera | House | INT | YES | Seb: Come on then? Jamie looks at him confused. | Jamie, Seb | |||||
BCU | Stationary | Camera | House | INT | YES | Seb: The money. | Seb |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
Over the shoulder shot | Stationary | Camera | House | INT | YES | Seb (over Jamie’s shoulder): Don’t play stupid with me, you know what happened to the last fella | Jamie, Seb | |||||
MCU | Stationary | Camera | House | INT | YES | Jamie, pulling out an envelope: Oh, right. | Jamie | |||||
CU | Tracking | Camera | House | INT | YES | The envelope slides across the table. | Jamie, Seb | |||||
MS | Stationary | Camera | House | INT | YES | Seb picks up the envelope and opens it | Seb |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
Worm’s eye view POV Shot | Tracking | Camera | House | INT | YES | Seb looks inside the envelope. Seb: Oooh. Sorry mate, you’ve only given me 12 grand. | Seb | |||||
High CU | Stationary | Camera | House | INT | YES | Jamie: … yeah? That’s how much I borrowed from you. | Jamie | |||||
XCU | Stationary | Camera | House | INT | YES | Seb: You’re forgetting about the interest. | Seb | |||||
BCU TO MCU | Zoom out | Camera | House | INT | YES | Jamie pauses. Jamie: But that wasn’t th- | Jamie |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
MLS | PED UP | Camera | House | INT | YES | Seb, standing up and getting aggressive: Quite frankly, I don’t give a shit about what the deal is! Are you gonna pay me what I want or do we have to do this another way. | Jamie, Seb | |||||
MCU | Stationary | Camera | House | INT | YES | Jamie anxiously faces the ground. “How much more do I need?” | Jamie | |||||
CU | Stationary | Camera | House | INT | YES | Seb: I want double. | Seb | |||||
7 | Several | Stationary + tracking | Camera | Pavement, cycle track, grosnez. | EXT | YES | Montage of Matt running | Matt |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
XLS | Stationary | Camera | Grosnez | EXT | YES | Matt stops running. | Matt | |||||
Low MS | Stationary | Camera | Grosnez | EXT | YES | Matt takes his phone out and calls Jamie. Matt: Come on, come on… answer the phone. | Matt | |||||
8 | CU | Stationary | Camera | House | INT | YES | Jamies phone begins ringing in his pocket. | Jamie | ||||
MLS | Stationary | Camera | House | INT | YES | Jamie looks down to his pocket, then to Seb. | Jamie, Seb |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
BCU | Stationary | Camera | House | INT | YES | Seb stares directly at him, growing more agitated. | Seb | |||||
Side facing MCU | Stationary | Camera | House | INT | YES | Seb: Put the phone on the table Matthew. | Seb | |||||
MLS | Stationary | Camera | House | INT | YES | Jamie takes the phone out of his pocket and places it in front of him. | Jamie, Seb | |||||
Over the shoulder shot | Stationary | Camera | House | INT | YES | Seb: Now. Am I going to get the rest of my money or do we have to put an end to this another way? | Jamie, Seb |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
Over the shoulder shot | Stationary | Camera | House | INT | YES | Jamie: Look Seb, I don’t have another 12 thousand to give you. | Jamie, Seb | |||||
CU | Stationary | Camera | House | INT | YES | Seb: Very well then. | Seb | |||||
Low MS | Stationary | Camera | House | INT | YES | Seb reaches inside his jacket and pulls out a gun. | Seb | |||||
Over the shoulder shot | Zoom in | Camera | House | INT | YES | Seb: I tried to warn you Matthew. But I should’ve known you wouldn’t listen to me. (Zoom into Jamies face) | Jamie, Seb |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
MCU | Stationary | Camera | House | INT | YES | Seb lifts the gun, pointing it directly at the camera | Seb | |||||
9 | Track out LS | Tracking | Camera | Road | EXT | YES | Matt, running: Almost there. He freezes as he hears a gunshot from nearby. | Matt | ||||
Canted MS | Stationary | Camera | Road | EXT | YES | Matt places his hands on his head – “No…” | Matt | |||||
XLS | Stationary | Camera | Road | EXT | YES | Matt runs out of frame | Matt |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
10 | Several | Stationary + Tracking | Camera | Road, House | EXT, INT | YES | CROSS CUTTING BETWEEN SEB WASHING HIS HANDS AND MATT RUNNING TOWARDS THE HOUSE | Seb, Matt | ||||
LS | Whip Pan | Camera | House | INT | YES | Seb turns around to see Matt enter the house. | Seb, Matt | |||||
Worms Eye MS | Stationary | Camera | House | INT | YES | Seb rubs his eyes and looks again. Seb: I must be seeing things! You’re… you’re… | Seb, Matt | |||||
CU | Stationary | Camera | House | INT | YES | Matt: I’m what Seb? | Matt |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
XCU | Stationary | Camera | House | INT | YES | Seb: Dead. | Seb | |||||
XCU | Stationary | Camera | House | INT | YES | Matt’s eyes widen | Matt | |||||
MLS | Stationary | Camera | House | INT | YES | Matt: No! You’re a liar! He’s not… he can’t be! | Matt | |||||
MCU | Stationary | Camera | House | INT | YES | Seb: He? Who’s ‘he’??? | Matt |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
High MS | Stationary | Camera | House | INT | YES | Matt: my brother. I should never have told him about you! If he didn’t know he’d still be here! | Matt | |||||
BCU | Stationary | Camera | House | INT | YES | Seb’s eyes move away from Matt. | Seb | |||||
CU | Stationary | Camera | House | INT | YES | The gun sits on the table | None | |||||
MCU | Stationary | Camera | House | INT | YES | Matt realizes where he’s looking. Matt: Don’t even think about it. | Matt |
SCENE # | SHOT | SHOT TYPE | MOVEMENT | GEAR | LOCATION | EXT / INT | SOUND | SHOT DESCRIPTION | CAST | SETUP TIME | SHOOT TIME | TOTAL TIME |
MS | Stationary | Camera | House | INT | YES | Seb rushes for the gun | Seb | |||||
MS | Stationary | Camera | House | INT | YES | Matt rushes for the gun | Matt | |||||
CU | Stationary | Camera | House | INT | YES | Both hands touch the gun | Seb,Matt | |||||
Low angle | Stationary | Camera | House | EXT | YES | Gunshot prompts title card | None |
Score – 10/10
A memorable scene for me is the flashback revealing that Lil Dice had escaped the motel, and became Lil Ze. Specifically, the montage depicting him shooting several people stood out, not only using elipsis to show him aging up but also connoting to the audience how much he enjoys murder and how long he had been killing people for.
An iconic shot from the film is that of Lil Ze sat by Benny’s dead body. This was significant to me as it reinforced the idea that nobody was safe from the violence in the City of God, regardless of who they were. It is also the one time that Lil Ze shows genuine emotion towards another human being, since Benny was his best friend and the two had grown up together.
THE OTHER BROTHER
FADE IN
Matt steps onto the pavement and the bus drives away, he’s standing at the bus stop.
Matt takes his phone out of his pocket and phones his brother.
Jamie (voice): Hello?
Matt: I’m here, but I can’t see you?
Jamie (voice): Good…
CUT
Jamie is approaching a house in an entirely different location and stops outside of it
Jamie: … I’ll be there soon.
Jamie sighs deeply as he walks up and knocks on the house door. A man opens the door.
Seb: Matthew! Now this is a pleasant surprise. Come in, come in!
Jamie follows Seb inside, maintaining a straight face.
CUT
Matt checks the time.
Matt: It’s been 5 minutes; he only lives down the road!
Matt texts Jamie – Everything ok?
CUT
Jamie, holding his phone under the table, looks at Matt’s message and replies – All good, won’t be long.
Seb: Can I get you a cup of tea?
Jamie looks up
Jamie: No. I’m fine thank you.
Seb sits down opposite Jamie
Seb: So, I’m assuming you’ve come to settle your debts?
Jamie: I suppose so.
Jamie looks under the table again, and begins typing a message to Matt.
CUT
Matt walks back and forth, before hearing a notification and opening his phone – I can’t see you tonight. I have to make things right before Seb tears this family apart.
Matt reads the message, mortified.
Matt: What’s he thinking! He’s gonna get himself killed!
Matt begins running from the bus stop as the camera zooms into his eyes.
CUT
Jamie sits anxiously, his foot continuously tapping on the ground.
Seb: Come on then?
Jamie looks at him confused.
Seb: The money. Don’t play stupid with me, you know what happened to the last fella.
Jamie, pulling out an envelope: Oh, right.
He slides the envelope across the table. Seb opens it up and looks inside.
Seb: Oooh. Sorry mate, you’ve only given me 12 grand.
Jamie: … yeah? That’s how much I borrowed from you.
Seb: You’re forgetting about the interest.
Jamie: But that wasn’t th-
Seb, standing up and getting aggressive: Quite frankly, I don’t give a shit about what the deal is! Are you gonna pay me what I want or do we have to do this another way.
Jamie: How much more do I need?
Seb: I want double.
CUT
Montage of Matt running through different locations.
He reaches one area (grosnez) and stops. He takes out his phone and rings Jamie.
Matt: Come on, come on… answer the phone.
CUT
Jamies phone begins ringing in his pocket.
Seb stares directly at him, growing more agitated.
Seb: Put the phone on the table Matthew.
Jamie takes the phone out of his pocket and places it in front of him.
Seb: Now. Am I going to get the rest of my money or do we have to put an end to this another way?
Jamie: Look Seb, I don’t have another 12 thousand to give you.
Seb: Very well then.
Seb reaches inside his jacket and pulls out a gun.
Seb: I tried to warn you Matthew. But I should’ve known you wouldn’t listen to me.
Seb lifts the gun, pointing it directly at the camera
CUT
Matt, running: Almost there.
He freezes as he hears a gunshot from nearby.
Matt: No…
He runs out of frame.
CROSS CUTTING BETWEEN SEB WASHING HIS HANDS AND MATT RUNNING TOWARDS THE HOUSE
Seb turns around to see Matt enter the house.
Seb rubs his eyes and looks again.
Seb: I must be seeing things! You’re… you’re…
Matt: I’m what Seb?
Seb: Dead.
Matt: No! You’re a liar! He’s not… he can’t be!
Seb: Who is “he”???
Matt: My brother. I should never have told him about you! If he didn’t know he’d still be here!
Seb’s attention changes from Matt to the gun on the table.
Matt realizes where he is looking.
Matt: Don’t even think about it.
Both go to grab the gun
OFFSCREEN GUNSHOT ENDS THE FILM.
Technological – Pan’s Labyrinth uses a combination of practical effects and CGI in order to add a sense of verisimilitude to the fantastical characters in the film. For example, The Pale Man’s appearance is mostly made from prosthetics, however his eyes on his hands and legs are enhanced by digital effects.
Historical – Del Toro deciding to set the film in the 1940s, in the aftermath of the Spanish Civil War, allows for the audience to connect with the characters, who have been personally impacted by conflict, such as Ofelia who had lost her dad and was essentially forced to treat the captain as a father figure.
Social – Due to the periodic setting of the film, women such as Mercedes are mistreated and looked down upon as a result of the patriarchal society that was in place at the time.
Political – The character of Captain Vidal, a fascist, is clearly the villain of the film. On the other hand, the rebellion that Mercedes and Doctor Ferreiro assist are the ones the audience are intended to be supporting throughout the narrative, since they are anti-authoritarian.
Institutional – Pan’s Labyrinth was produced by several international companies, and premiered at the 2006 Cannes film festival. It made $83.9 million on a budget of $19 million, therefore becoming a box office success.
Representation of Gender – Men are represented in the film through the character of Captain Vidal. Vidal is shown to the audience to be violent (as seen when he murders several people), sexist (“She is just a woman” is what he says when asked if it was safe for him to be left alone with Mercedes) and unemotional, prioritising his legacy as opposed to his wife (he tells his workers to ensure that his son is born regardless what happens to Carmen).
Use of Aesthetics – The golden surrounding when Ofelia reunites with her family at the end of the film connotes wealth, reinforcing the idea of royalty within the family.
The dark, mossy appearance of the labyrinth suggests that it is ancient and has been left alone for an extended period of time.
Sound – Narration is used in the opening of the film to establish to spectators what Ofelia was reading in the car, but also to introduce them to the magical reality they will see throughout the film. The narration foreshadows what the Faun eventually tells Ofelia about how she is the Princess and must “return” to her family.
Mise-En-Scene – The use of a dead rabbit prop in this scene makes clear to the audience that the men that Captain Vidal had killed were telling the truth about why they were armed, as they were simply out hunting. This reinforces the captain’s role as the villain of the narrative, as all him and his men had to do was look inside the bag before killing them.
Cinematography – A low angle of the Labyrinth, when Ofelia first comes across it, is used by Del Toro in order to pull spectator attention towards the head, indicating the significance of the fantasy-related iconography and how it will influence the plot of the film.
Editing – A wipe effect is used as the camera passes a tree, in order to connect two parallel stories in the film together in a natural manner. We see one narrative strand (the captain and his men entering the forest) transition into the second (Ofelia exploring the forest while reading).
Score – 9/10
A memorable scene for me is when Ofelia first meets the Faun, since it is the first time in the film we see any kind of ‘magical’ character, with the dark lighting making it harder for the audience to interpret what the Faun’s intentions are and the performance adding a sense of believability that it is an ancient creature.
An iconic shot from the film is that of the Captain dying infront of the resistance members, since it creates an oppositional image from the rest of the film, in which the Captain maintained power and killed resistance members.
Short Film Influences (will be updated throughout pre-production)
Film element | Short films Notes on which elements you are using – which film, where and how are they used | My film Where are the examples or influences in your own film |
Narrative structure – How are narrative features and dramatic qualities constructed | The Rats – Family involved in crime but the woman wants to put an end to it (done through the killing of the loan shark) Bombita – the man and his wife communicating through text messages La Jetee – Main character is killed | One brother is in debt to a mob boss, something his twin knows about, hence why he goes to the house pretending to be his brother. The two brothers will be speaking through text messages One of the two brothers will have an evident death, with the latter gunshot being ambiguous as to who has been shot. |
Cinematic influences – How have cinematography, editing and sound techniques been used | Til Death Do Us Part – POV/moving shot of the door Pasternak – still frame ending cutting off the implied deaths of the passengers and parents The Rats – Tracking shots create claustrophobic atmosphere. Bombita – shot/reverse shots add realism to the conversations between the man, his wife, and their lawyers. Also, ellipsis is used to shorten down the first time the man goes to prison. A pan shot is used to reveal the man grabbing the fire extinguisher. | As the crime lord’s door opens, I intend to film a similar shot to the moving door. Once his brother is killed by the mob boss, the other twin will rush to grab the gun, with an offscreen gunshot ending the film. I will use tracking shots around the house to create an unnerving feel to the narrative, I will also use them in certain scenes where the other brother is running to get there. As the brother at the house speaks with the mob boss, shot reverse shots will be used to create tension and realism. Ellipsis will be used to shorten the other brother’s journey to the house, allowing for a variety of locations to be used. I intend to use a pan or whip pan in order |
Creating meaning and effect – How the production creates meanings and generates responses for the spectator | The Rats – uses a rack focus to place an emphasis on the poison, suggesting the woman’s plan to kill the loan shark without explicitly stating it. The small cast of characters reinforces claustrophobia. | I will use a rack focus to emphasize the gun that the crime lord is in possession of, making his sinister intentions clear for spectators. I will keep my cast small in order to both not over-complicate my film but also to create tension. |
Arthur Meeting Bruce and being sent away by Alfred (51:13-55:16 mins)
Paula searching Chiron’s bag for money (41:48 – 44:35 mins)