A storyboard is a graphic organizer that consists of illustrations or images displayed in sequence for the purpose of pre-visualising a motion picture, animation, motion graphic or interactive media sequence.
e.g.
Planning
What
We will film someone walking in front of still images. The image being the same year the outfit if from.
Where
Hautlieu studio.
Who
People in group will help with set up and as models.
Why
We want to show the difference in clothes throughout different generations and that no matter how much technology and the world changes clothes stay the same and come back into fashion.
When
After school.
How
Using a projector onto a white background and have the camera on a tripod. We will take multiple shots with different model and outfits and then edit them to make it look like the models are walking seamlessly as one.
Our Storyboard
Shot Types
Shot type: Long shot
Location: Hautlieu studio with a projected background of images from archives from different generations.
Props: Different outfits to match the year, old items e.g. flip phone.
People: from our group
Summary
For our 30 second animated film we plan to use a projector to project an image of Jersey in each generation, with a person walking through in an outfit from that period of time to show how fashion trends have changed over the years.
Fewocious, AKA Victor Langlois, is an 18 year old digital artist, born in Las Vegas, USA, now based in Seattle known for his bold and emotive recreations of his memories growing up. Fewocious first began to create pieces of art at the age of 13 as an escape mechanism for his struggles as a transgender youth living in an abusive household. Due to this, Fewocious aims to replicate his emotions from these memories and translate them into his art, with most of them showing a sense of sadness and despair during his difficult times. He also incorporates aspects of his personal journal entries from these time periods to enhance these past representations of himself. Over the span of a year Fewocious has become one of the world’s leading digital artist, whilst also grossing over $17 million from his NFT artworks in under a year. In addition, Fewocious’ work comes to life through his slight use of animation in the NFT pieces, where aspects of the image move around in a GIF like manner. Fewocious claims that he draws his inspiration from various different artist such as surrealist Salvador Dali and Daniel Johnston’s children’s book illustrations.
Analysis
FEWOCiOUS (b. 2003), Year 1, Age 14 — It Hurts To Hide, 2021.
This piece of digital art created by Fewocious displays an abstract depiction of himself at the age of 14, consisting of a collage of different objects, shapes, words and expressions that remind him of this time in his life. Fewocious communicates this through the use of bright and almost luminescent tones in this piece. The focal point of this image appears to be the morphed face in the centre, expressing a sense of fear and fragility through the wobbled lines drawn in the eyes. The leading lines in this piece are created by what looks life a border surrounding the focal point, drawing the viewers eye across the top of the image, then down past the focal point into the far more busy bottom half of the piece, which contains most of the smaller and more hidden messages of the artwork. Fewocious has arranged this piece by leaving some areas of empty space at the top and then incorporating more and more artwork as you move down the image, in turn producing what feels like a bottom heavy piece.
The name of this artwork by Fewocious ‘Year 1, Age 14 — It Hurts To Hide, 2021‘ is referring to the first year of his journey as a trans youth, explaining the pain he had to endure whilst hiding his true identity, for the sake of his family, who refused to accept his need to become his genuine self. Fewocious has stated that “It goes from hiding, to accepting myself, and then realizing that I can just be myself.” about his artwork, with this piece being in the stage of hiding. It can be said that the focal point of the morphed face is looking up as it is searching for someone to help them escape and save them from their suffering. In addition, this morphed reality could be a reference to Fewocious’ sense of confusion in his gender identity accompanied by the rejection of his future self, causing him to feel as if he is caught in-between and unable to latch on to a secure sense of character and identity. Furthermore, the cluttered and bottom heavy aspect of this piece could be a signifier of his weighed down and possibly depressive feelings at this time of despair.
This links artist links with one aspect our group project idea that revolves around the communities of religion and LGBTQ+. This is due to the fact that the creator Fewocious is a part of the LGBTQ+ as he is a trans male. Moreover, we are aiming to display a similar sense of fear of to show your true identity in our work, as Fewocious does, however this will be through the repressive aspects associated with religion around the LGBTQ+ community, rather than a struggle that is more focused on family.
Hackatao
Hackatao, formed in Milan, Italy in 2007, is an artistic duo consisting of Sergio Scalet and Nadia Squarci who are known for their illustrative style artwork that comments of a variety of social issues, such as the environment, politics, humanity, cryptocurrencies and more. In addition, they also include elements of art history within their work. The duo got their artistic alias Hackatao from the combination of the two words ‘hacker’ meaning someone who overcomes challenges with creativity and ingenuity, and ‘tao’ for the principles of the Ying and Yang. Known as pioneers of the NFT world, Hackatao’s work is composed of two styles shown through two dimensional acrylic paint, and the black and white expressions of graphite. Furthermore, the duo are known to take inspiration from artists Takashi Murakami and Andy Warhol in order to create their surrealist pop like pieces. With this style, the duo have went on to collaborate with people such as Blondie, commenting on how the boarders of art and creativity need to be pushed and tested.
Analysis
Kim Jong Un – “Dead and Alive” Edition – Hackatao
This image, originally a GIF, created by the duo Hackatao displays a two dimensional caricature style portrayal of North Korean leader Kim Jong-Un, surrounded by missiles in the background of the piece. Here the vibrant, solid red background strongly contrasts against the black and white sketches and texts within the overlapping missiles. The framing of this piece allows for symmetry, due to the depiction of Kim Jong-Un being positioned in the centre. This is further accentuated by the line on the jacket of the caricature, dissecting the image in two symmetrical halves, also being continued by the parting of the hair and finally the point of the central missile. In addition, due to this busy centre of the piece, it leaves a large amount of empty space around the edges of the top half of the image.
This simplistic approach to political commentary by Hackatao could be said to be an attempt to showcase the rising tensions that existed between the USA and North Korea during the Trump administration. In its original animated GIF form this piece by Hackatao displays a skeleton form of the ‘supreme leader’ flashing in and out of the image above. With this it could be argued that Hackatao intended to show what the future could look like for these world leaders, and their countries, if they allowed their egos get the better of them and start a devastating nuclear war. In addition, it can also be said that this nuclear topic is presented in a comical manner, due to the fact that some phrases in the missiles state things such as ‘Keep calm and nuke them all’ and ‘Kaboom’. This may be a reference to the way Hackatao and others may perceive these leaders as infantile and uncapable of leading a country, due to their tendency to have tantrums when they are refused power.
As well as the fact that this artistic duo deal with humanitarian, social and political issues, this style of art links with our NFT group project aim as it incorporates written quotes and texts. This relates to our work as in our still images and our film we are wanting to incorporate protest signs that contend the overlay of the LGBTQ+ and religious communities, in order to display the challenges people who belong to these two groups face in society.
I created my first GIF following these instructions: 1. Create layer for each image 2. Window > timeline 3. Select > Create Frame Animation 4. Drop Menu > Make frames from Layers 5. Timeline > select Forever 6. File > Export > Save for Web Legacy > reduce image size to 720x 720 pixels
Embroidery
We used embroidery with Yulia Makeyeva and we recorded an image using our iPhone of every step when we creating our embroidery by cutting our figures, shapes, words and re-stitching. Our embroidery had to be related to our groups project which is feminism. I chose carefully my fabric, I chose a fabric with flower pattern to demonstrate that women were compared to flowers because of how “delicate” they were. I also went for a satin white fabric to represent how women had to keep their virginity to be considered as pure, or fit for marriage. And pink for a “for the colour of femininity”. the pieces of frabrics are attached with a red thread that means the blood that women lose once a month. in the middle there is the word Femmes which means women in French.
First intent:
Seconde intent:
After we finished taking several images we re-assembled our images as a GIF on a timeline using Adobe Photoshop. This first intent wasn’t successful since the video wasn’t long enough and didn’t much detail into it. So for the seconded GIF I decide to have a minimum of 10 photos so it could be longer, I ended up putting 14 photos in my GIF and I prefer it than the first one.
Davy Evans is an award winning multi-disciplinary artist and designer based in Brighton. With a background in graphic design, Evans fuses practical effects and digital techniques to create ethereal abstract imagery. He often manipulates light and liquid to replicate colour, form, and distortions inspired by natural phenomena. His work is combined into beautiful still, eyewatering creations:
And also animated distortive art visuals:
His works combine real life natural elements such as flowers with hyper realistic and futuristic astrophysical elements into one hypnotic visual. His work makes me use big words like I just did; to describe what is to be seen in Davy’s work is quite a challenge as it is so out of this world. Davys work sets a bar for what is possible for the future of digital art and the world of NFT’s.
His work inspires th efuture of art, not only for how evolutianary and digitaly advanced it is but also for how he creates it, remembering the basics of the creative process.
“I try to play with new materials and photography techniques whenever I can, allowing for happy accidents to form organically,” he says. “I like the challenge of making something out of nothing; for example, I’ll often try to use everyday household items to create effects.”
I want to include the digital design and colourful abstract elements of Davy’s work into my NFT project.
The above image is from Evans latest series during the UK’s lockdown from the Covid Pandemic. He created this work using the simplicity of flowers, water and glass. The simplicity of the arrangement adds to the absurdity of the artwork. Turning simple elements into such a complex looking, hypnotic piece.
The composition of the piece is chaotic with many elements for the eye to take in. The water droplets forming perfect cell like structure in the foreground combined with the colour they adapt taken from the flower in the background, make for a staggering piece. The image looks like a digital artwork with how supernatural it looks. Colour leaks into every corner of the composition, leaving no pixel monochrome. For how abstract the image is, Davy still manages to include tonal elements, some of the pink/salmon areas of the flower are bright and highlighted, while in the centre of the composition and the frames of the waterdrops, we see shading. I also like the blend of cool and warm temperatures in the same composition.
William is an artist from my hometown Johannesburg, South Africa. Unlike the majority of successful white South Africans, he still lives there, and operates out of the heart of ‘Jozi’. He makes drawings which he often turns into animated films. Sometimes there are also performers in front of the animated film and his work integrates into a theatrical piece. He describes this as a ‘drawing in four dimensions’. His process all starts from charcoal drawings. He uses charcoal for a varied number of reasons but mainly its flexibility, room for change and experimentation in the animation process. “You can change charcoal as quickly as you can change your mind”.
Charcoal is easy to erase and it has an abundant granularity to it. Its tonal range is good for photographing. It is also not as meticulous as other art mediums and has a speed and flow that the artist can adopt. William creates his animations frame by frame. This means his process involves making slight adjustments, step by step, and making photographs in between each adjustment. This proves to be a timely method and therefore the speed the charcoal adapts it important.
Williams normal animation setup in his studios include a physical walk from the camera to the canvas where his drawings are made. His frame by frame process involves his walking between the camera and the canvas hundreds of times. He describes this process as a physical but also mental process when new ideas are suggested.
William believes that art needs an initial impulse which has to be enough to get the first drawing done and then in the physical activity of making the drawings, new ideas emerge and new possibilities engaged with until the piece takes shape.
Williams position as an artist is one of self awareness, this is prevalent in every piece from start to finish. Williams art holds political and polemic weight. He describes himself as a child of privilege – he grew up a white middle-class South African who had the first 40 years of his life under the white privileging apartheid regime and the other 20 living in the South African democracy. He is highly aware of his privilege and also the lack of privilege the majority of South Africans experience. His work highlights both his insider and outsider aspects. This is why he choses to stay in South Africa and not flee the madness of it, is envelopes him in his work focusing on the community.
These two artists have two different takes on digital art. Davy’s work encapsulates a movement of new ideas and forward thinking. This is represented in his very colourful and digitally advanced work. His work is much more futuristic and out of this world. His work is very much a part of the metaphysical and futuristic aesthetic that is emerging in modern times. Williams work, however, uses a much more tactile form of art, and one that is very much a classic method of expression dating back to when cavemen would draw on walls. He uses this dated method and gives it new life by going through a digitisation process and animating it. Unlike Davy, his art reflects on events that have already, or are currently raking place, instead of focusing on movement into the future. His work is a lot less colourful; for the most part William only works black on white.
Embroidery is an art that works with a needle and thread. It works by stitching thread, yarn or other materials through a piece of fabric to create shapes and patterns.
“Photography is art with light, embroidery is art with a needle and thread.” – Julia
Embroidery adds colour, texture, richness and dimensions to express one’s wealth, ethnic, social identity and more.
It may also be used to mend clothing.
Louise Bourgeois
Louise Bourgeois was a French-born sculptor best known for her monumental abstract and frequently biomorphic sculptures that deal with men and women’s interactions. She was born December 25, 1911, in Paris, France, and died May 31, 2010, in New York, New York, United States.
Bourgeois’ early sketches were created to aid her parents in the restoration of antique tapestries. She received her education at the Sorbonne, where she majored in mathematics. She switched her concentration to art at the age of 25, studying at the École des Beaux-Arts, the Académie de la Grande Chaumière, and Fernand Léger’s studio, and in 1938 she married and returned to New York City with her American husband, art historian Robert Goldwater. She started displaying her surrealist paintings and engravings there. She began experimenting with sculptural forms in the late 1940s, making a series of long, slim wooden figures that she displayed single and in groups.
Those were the first of her autobiographical pieces, which were characteristically abstract but emotionally strong. In the decades that followed, she created a number of frequently unnerving settings out of latex and found materials, as well as constructions out of marble, plaster, and glass. Betrayal, anxiety, revenge, obsession, anger, unbalance, and loneliness are among the most common. She frequently revisited subjects, techniques, and forms that had previously piqued her interest. Because she refused to confine her creative output to a single style or medium, she became more difficult to label and remained on the periphery of the art world. She was given a retrospective show at the Museum of Modern Art in New York City in 1982, an honor rarely bestowed on a living artist, and she represented the United States at the Venice Biennale in 1993. She was awarded the Praemium Imperiale medal for sculpture by the Japan Art Association in 1999.
Long into her 90s, the sculptor maintained her vibrancy and originality. She constructed a massive steel-and-marble spider (Maman, 1999) from which six monumental bronze counterparts were cast in 2003, and the bronzes were shown at various locations across the world. Louise Bourgeois: The Spider, The Mistress, and the Tangerine, a documentary, was released in 2008. Her house and studio, as well as a neighboring town house in New York City’s Chelsea neighborhood, were opened to the public in 2016 as a museum commemorating her life and work.
Art analysis
Louise Bourgeois is an artist that implements her own life struggles and thoughts into physical art.
Substance:
This project was clearly created using physical works like wood, linen, thread, metal and more
This artefact is stored in a museum for the public to see.
This is called “Cell of Hysteria” and Louise states that in this exhibition
Composition:
The key focus of the project is obviously the sculpture sort of hovering over the bed which has “Je t’aime” stitched through ought.
The artist has also added an antique sewing machine in this exhibition.
The dominant colours here are grey and red, successfully suggesting dark and gloomy times that have come upon Louise.
Lighting:
In this exhibition, the lighting is set towards the sculpture; powerfully drawing the viewers attention to the dis-membered sculpture.
There are a variety of lighter tones across the model, which provides better illumination for the sculpt to concentrate on, resulting in a precisely exposed cut
Techniques:
Embroidery has evidently been used to stitch the word s “Je t’aime” repeatedly
Atmosphere:
This form makes me feel empathetic because of the following:
the sculpture is dis-membered. This suggests that Louise is slowly getting rid of a memory of someone, considering the bump on the carve we can powerfully see that she’s attempting to “kill” the memory of a man. I know this because she repeatedly has called herself the murderer for this exhibition.
Also, “Je t’aime” is repeatedly stitched throughout the bed in which the sculpture is lying powerfully suggesting that the memory of this man (her husband who passed away) is killing slowly killing/ hurting her, nonetheless she still loves her husband. This is suggested by the fact the sculpture is only missing bits of its body like head, arms, and feet successfully showing the slow “murderous” process of getting rid of a memory.
Response:
For my own experimentation
Additional Inspiration
Carolle Benitah
Own experimentation
For my own embroidery creation, I have been inspired by Louise in terms of; using my own struggles and life experiences and implementing them in to a physical art work.
For example:
The words “Je t’ai aim” suggests that an event happened in a love story and all you want to say is “I loved you” but you can’t get yourself to finish the phrase because there are lots of people around, a lot of opinions, thoughts and worries.
Before embarking in the research of my NFT project I want to recap on the foundations of the project: community in Jersey.
The Government of Jersey is currently consulting the public about what makes Jersey special through a project called Island Identity.
I brainstormed a reaction to what the above question was asking to set a foundation for my NFT project.
The ISLAND IDENTITY project has produced a website and a report that has identified distinctive qualities of island life in Jersey. It discusses:
Constitution & Citizenship Communities International Economy Education & Sport Heritage, Culture & the Arts Environment
I want to keep these themes prevalent throughout our NFT project.
What is an NFT
An NFT is a “one-of-a-kind” digital asset that can be bought and sold like any other piece of property. As with crypto-currency, a record of who owns what is stored on a shared ledger known as the blockchain and maintained by thousands of computers around the world.
NFTs can be used to represent items such as photos, videos, audio, and other types of digital files. This therefore marries the art and photography with the digital, crypto realm.
CryptoPunks – one of the first non-fungible tokens on the Ethereum blockchain. The project was developed by American studio Larva Labs.
In economics, a fungible asset is something with units that can be readily interchanged – like money.
With money, you can swap a £10 note for two £5 notes and it will have the same value.
However, if something is non-fungible, this is impossible – it means it has unique properties so it can’t be interchanged with something else.
It could be a house, or a painting such as the Mona Lisa, which is one of a kind. You can take a photo of the painting or buy a print but there will only ever be one original painting.
NFTs are “one-of-a-kind” assets in the digital world that can be bought and sold like any other piece of property, but which have no tangible form of their own.
The digital tokens can be thought of as certificates of ownership for virtual or physical assets.
Traditional works of art such as paintings are valuable precisely because they are one of a kind.
But digital files can be easily and endlessly duplicated.
With NFTs, artwork can be “tokenised” to create a digital certificate of ownership that can be bought and sold.
The idea theme that this digital art exhibition is going to fixate on, is the idea that we all live two lives and these lives co-exist between tangible and virtual worlds.
2 Lives was created by Francesco Vincenti & Claudia Runcio
2 LIVES is the first exhibition ever that aims to educate and connect traditional art to digital art and the finance world to the art world, by showcasing NFTs through their multi-businesses opportunities to artists, students, curators, collectionists, stakeholders, creators and whoever involved in the NFT space. 2 LIVES is an homage to the island of Jersey through its best-renowned artists and their stories, in order to create a forever lasting exhibition in the virtual world (The Metaverse) and accessible from everywhere to become a blueprint for the future of exhibitions, jobs and community building in NFTs.
An NFT is a digital asset that represents real-world objects like art, music, in-game items and videos. They are bought and sold online, frequently with cryptocurrency, and they are generally encoded with the same underlying software as many cryptos. Although they’ve been around since 2014, NFTs are gaining notoriety now because they are becoming an increasingly popular way to buy and sell digital artwork. A staggering $174 million has been spent on NFTs since November 2017. NFTs are also generally one of a kind, or at least one of a very limited run, and have unique identifying codes.
The metaverse is a network of always-on virtual environments in which many people can interact with one another and digital objects while operating virtual representations – or avatars – of themselves. Think of a combination of immersive virtual reality, a massively multiplayer online role-playing game and the web. The metaverse is a concept from science fiction that many people in the technology industry envision as the successor to today’s internet. It’s only a vision at this point, but technology companies like Facebook are aiming to make it the setting for many online activities, including work, play, studying and shopping.
NFT ARTISTS
MAD DOG JONES
Michah Dowbak aka Mad Dog Jones is an artist from Thunder Bay, Ontario. His work combines cyberpunk, dystopian imagery whilst exploring the themes of beauty, nature and technology. Dowbak rose to fame in the world of crypto art with the recent success of his Crash + Burn series of NFT artworks, and he is now a headliner in the first major NFT art exhibition at UCCA Center for Contemporary Art in Beijing.
‘I think that there’s a lot of misunderstanding and confusion floating around the traditional art collecting community about what NFTs are exactly and how people should go about acquiring these works and supporting these artists,’ he said. ‘By having a traditional auction house sell the artworks it really opens up the door to a much larger community that is not fully immersed in the crypto space. The idea of NFTs is so new and the themes around REPLICATOR are reflecting on past innovation,’ Jones said. ‘It felt right to house this new artwork in an institution so firmly grounded in the past.’
PAK
Pak, whose real identity is a closely guarded secret, has become one of the foremost digital creators and was the first NFT artist to earn $1 million with his work. Throughout the Fungible Collection, he challenges the relationship between scarcity and value while pointing to the future of digital art. Pak has a very active and successful market: the total value of his digital works is around $ 17,536,770.67 (8,457,896 ETH). To date it has sold 1,691 works and the most expensive was Metarift purchased in March 2020 on Makerplace from an anonymous collector – whose nickname is “danny6” for $ 1,013,902.38 (489 ETH).
“I see this collection as the first digitally native mindset of works that’s presented to the traditional art world through a global auction house,” Pak said in a statement. “With this kind of a scale, I expect it to play a major cultural role in telling the narrative of the digital world to the traditional world in terms of the medium definition and value creation. People may be able to right click save as a “jpeg” but how would they save as a digital performance?”
Beeple is an American digital artist, graphic designer, and animator, known for using various mediums in creating comical, illusive works that makes political, social commentary while using pop culture figures as references.
Beeple sold a piece of work for $69 million called ‘The First 5000 Days’. It is a collage of his work starting at the beginning of his project over 13 years. This sale positions him “among the top three most valuable living artists”, according to the place his NFT was auctioned at. Vignesh Sundaresan, known to the cryptocurrency community as ‘MetaKovan’, purchased his NFT.
Beeple says – ” I do view this as the next chapter of art history”
Beeple’s work has become so popular and valuable due to his large fan base of 2.5 million followers across social media platforms.
Grimes
In her NFT’s, she explores the theme of Anthropocene, this is where relating to the current geological age, viewed as the period during which human activity has been the dominant influence on climate and the environment.
Grimes made a video called ‘Delete Forever’. The video includes a queen counting jewels as the world burns around her
Grimes has sold $6 million worth of digital artworks as NFT’s. She auctioned her WarNymph digital collection featuring a total of 10 artworks created in collaboration with her brother Mac Boucher on a platform named Nifty Gateway. – “This past year, grimes put a piece of her soul up for sale, and developed her ‘WarNymph’ avatar, a completely digital version of herself. “- Gateway. Some digital artworks in the WarNymph collection by Grimes were accompanied by exclusive music created by the artist herself: ‘earth’ features the unreleased Æryth, ‘mars’ has its own mars theme, and ‘death of the old’ carries a demo of anhedonia. The collection was divided into seven limited editions and two open editions – ‘earth’ and ‘mars’ which sold around 700 copies for USD $7,500 each.
NFT, Non-Fungible are used to authenticate images, or any object on the Internet. For example, you can freely download images from the canvas La Promenade de Monet, but there is only one original. An NFT can be used to certify that you have the original from Monet. Of course, art isn’t the only thing that NFTs could change on the Internet. The NFT will globally impact the notion of digital property. NTFs could be used to prove ownership of domain names, for video game items, but also physical objects.
A community of the future will celebrate diversity, equality and inclusion and propose a new digital world; a metaverse where everyone is equal regardless of class, race, gender and age. A digital ecosystem that transcends all virtual identities into a utopia for peace, prosperity and progress.
Feminism
For this project, in groups we made a brainstorm and a mind map to answer at the question of what is a community and how communities may change in the future. A community that we were exited to represent were women so we decided to base our NFT work around the subject of feminism. We produced a mood board presents communities of women fighting for our rights, role models that we can see in movies or in the real world. Is important that we show a world of equality, diverse and freedom in our group project. But for that we need to look at the history of feminism how did it started, who were the woman involve, how it is in our society now and how could it look in the future. For the animated video, we decided that it would be interesting to separate our video in three parts. The first is inspired by the artist Cindy Sherman, and it would be about how woman were represented media/movies at the time. After the second part we want to take inspiration from Clare Rae to show how women no longer want to be sexualized and be treated like objects so they hide their bodies from men. The final part is about gender equality, how now woman are free to show their bodies without being sexualised, accept diversity in woman…
We were asked the question of what a community is for us and where we find them. In group we made a mind map to answer the question and here is what we found: