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storyboard

Storyboard

What is a storyboard?

A storyboard is a graphic organizer that plans a narrative. Storyboards are a powerful way to visually present information; the linear direction of the cells is perfect for storytelling, explaining a process, and showing the passage of time. At their core, storyboards are a set of sequential drawings to tell a story. By breaking a story into linear, bite-sized chunks, it allows the author to focus on each cell separately, without distraction. Depending on the source, either Howard Hughes, with the 1930 film, Hell’s Angels, or Walt Disney, with the 1933 animated film, Three Little Pigs, is cited as the father of modern day storyboards. In 1939, Gone with the Wind was the first live-action movie to be completely drawn out on storyboards before filming. The original storyboards showed stories broken up into pieces. Each piece of the story was drawn out on a card or piece of paper and pinned to a board in sequential order. Collaborators were then able to talk about and revise the story by looking at one part at a time, check to be sure it made sense, and plan for the production. Instead of redoing a large-scale drawing when changes were made, a single card could be reordered, redrawn, or even deleted. The ability to make changes easily ahead of time saves a lot of time and money!

Importance of a storyboard

When you storyboard a video you’re setting up a plan for production, including all the shots you’ll need, the order that they’ll be laid out, and how the visuals will interact with the script. The video storyboard is a starting point or suggested thorough line around which you can plan your coverage (all the angles you will shoot of a scene). This really comes in handy when you’re making your video, as it ensures you won’t forget any scenes and helps you piece together the video according to your vision. While it may take you a little while to put your storyboard together, in the long run it will save you time in revisions later. Not only will it help you explain your vision to your team, but it will also make the creation process go more smoothly.

artist reference- TEXTILES AND EMBROIDERY

Inge Jacobsen

Embroidered Fashion Mags : Inge Jacobsen

Inge Jacobsen is a highly accomplished Danish/Irish artist. Not only has she exhibited around the world and won countless awards, in 2012 she exhibited alongside legendary YBA Sarah Lucas at the Selling Sex show by SHOWstudio. One of her proudest accomplishments. Jacobsen takes mass produced images, like magazines and adverts and gives them a unique makeover. She stitches, embroiders, cuts and collages to transform her subjects, a process that Jacobsen refers to as ‘hijacking’. Inge Jacobsen’s work is influenced by her Grandmother and Grandmother’s sister who was very good at cross-stitching and would create very intricate pieces.

Inge Jacobsen uses found commercial imagery and thread to put her own spin on classic advertising. Embroidery is used to physically alter the pictures and appropriate their meaning; the artist has named this process ‘hijacking’. Recently Inge has enjoyed working on a commission for American Express, who wanted an original perspective on 3 of their classic cards to use in a social media advertising campaign.

 Inge Jacobsen describes her work as an “intervention.” The photorealistic effect she’s able to achieve with full cross-stitched reproductions (see her version of British Vogue‘s March 2011 Rosie Huntington-Whiteley cover above, side-by-side with the original) is really bold and interesting to look at.

contextual study

Bayeux Tapestry

Bayeux Tapestry: Story & Importance Explained, Plus 8 Amazing Facts -  HistoryExtra

The Bayeux Tapestry is an embroidered cloth nearly 70 metres long and 50 centimetres tall that depicts the events leading up to the Norman conquest of England concerning William, Duke of Normandy, and Harold, Earl of Wessex, later King of England, and culminating in the Battle of Hastings. The story begins with a prelude to Harold’s visit to Bosham on his way to Normandy (1064?) and ends with the flight of Harold’s English forces from Hastings (October 1066); originally, the story may have been taken further, but the end of the strip has perished. Along the top and the bottom run decorative borders with figures of animals, scenes from the fables of Aesop and Phaedrus, scenes from husbandry and the chase, and occasionally scenes related to the main pictorial narrative. It has been restored more than once, and in some details the restorations are of doubtful authority. When first referred to (1476), the tapestry was used once a year to decorate the nave of the cathedral in Bayeux, France. There it was “discovered” by the French antiquarian and scholar Bernard de Montfaucon, who published the earliest complete reproduction of it in 1730. Having twice narrowly escaped destruction during the French Revolution, it was exhibited in Paris at Napoleon’s wish in 1803–04 and thereafter was in civil custody at Bayeux, except in 1871 (during the Franco-German War) and from September 1939 to March 1945 (during World War II).

After 950 Years, the Bayeux Tapestry Is Set to Be Displayed in Britain -  The New York Times

The tapestry is of greater interest as a work of art. It is also important evidence for the history of the Norman Conquest, especially for Harold’s relation to William before 1066; its story of events seems straightforward and convincing, despite some obscurities. The decorative borders have value for the study of medieval fables. The tapestry’s contribution to knowledge of everyday life about 1100 is of little importance, except for military equipment and tactics.

nft artist reference

Mike Winkelmann- Beeple

Michael Joseph Winkelmann, known professionally as Beeple, is an American digital artist, graphic designer, and animator. He is known for using various mediums in creating comical, phantasmagoric works that makes political, social commentary while using pop culture figures as references. He uses software such as the program Cinema 4D. The sale of his work ‘Everdays- The First 5000 Days’ marked two industry firsts. Christie’s is the first major auction house to offer a purely digital work with a unique NFT (Non-fungible token) — effectively a guarantee of its authenticity — and to accept cryptocurrency, in this case Ether, in addition to standard forms of payment for the singular lot.

From Simple Drawings to Life in 3D

Consumers of internet culture will already be familiar with the South Carolina-based graphic designer and motion artist known as Beeple. His visionary and often irreverent digital pictures have propelled him to the top of the digital art world, winning him 1.8 million followers on Instagram and high-profile collaborations with global brands ranging from Louis Vuitton to Nike, as well as performing artists from Katy Perry to Childish Gambino. In EVERYDAYS: THE FIRST 5000 DAYS, the artist has stitched together recurring themes and colour schemes into an aesthetic whole. The individual pieces are organised in loose chronological order: zooming in reveals pictures by turn abstract, fantastical, grotesque or absurd, deeply personal or representative of current events. Recurring themes include society’s obsession with and fear of technology; the desire for and resentment of wealth; and America’s recent political turbulence. The notable differences between the early and later pictures reveal Beeple’s enormous evolution as an artist. At the project’s inception, ‘everydays’ were basic drawings. When Beeple started working in 3D, however, they took on abstract themes, colour, form and repetition. Over the past five years, they have became increasingly timely, reacting to current events. ‘I almost look at it now as though I’m a political cartoonist,’ Beeple explains. ‘Except instead of doing sketches, I’m using the most advanced 3D tools to make comments on current events, almost in real time.’

Above are some examples of Beeple’s work that is reactive to things that were going on in the world at the time of making. Such as the BLM movement that was sparked after the death of George Floyd and the riots that happened afterwards.

Contextual study

NFT’s and Digital Art

Digital art has long been undervalued, in large part because it’s so freely available. To help artists create financial value for their work, NFTs add the crucial ingredient of scarcity. For some collectors, if they know the original version of something exists, they’re more likely to crave the “authentic” piece. It can be hard to understand why digital art has value. Some digital-art collectors say they’re paying not just for pixels but also for digital artists’ labor–in part, the movement is an effort to economically legitimise an emerging art form. “I want you to go on my collection and be like, ‘Oh, these are all unique things that stand out,’” says Shaylin Wallace, a 22-year-old NFT artist and collector. “The artist put so much work into it–and it was sold for the price that it deserved.” The movement is also taking shape after many of us have spent most of the past year online. If nearly your whole world is virtual, it makes sense to spend money on virtual stuff.

NFTs are having their big-bang moment: collectors and speculators have spent more than $200 million on an array of NFT-based artwork, memes and GIFs in the past month alone, according to market tracker NonFungible.com, compared with $250 million throughout all of 2020. And that was before the digital artist Mike Winkelmann, known as Beeple, sold a piece for a record-setting $69 million at famed auction house Christie’s on March 11—the third highest price ever fetched by any currently living artist, after Jeff Koons and David Hockney.

Everydays- The First 5000 Days

Beeple sold an NFT for $69 million - The Verge

Until October, the most Mike Winkelmann — the digital artist known as Beeple — had ever sold a print for was $100. This was until, his piece ‘Everydays- The First 5000 Days’ sold for a record setting $69 million. NFTs, or non-fungible tokens, are unique files that live on a blockchain and are able to verify ownership of a work of digital art. Buyers typically get limited rights to display the digital artwork they represent, but in many ways, they’re just buying bragging rights and an asset they may be able to resell later. The technology has absolutely exploded over the past few weeks — and Winkelmann, more than anyone else, has been at the forefront of its rapid rise. A few factors explain why Beeple’s work has become so valuable. For one, he’s developed a large fan base, with around 2.5 million followers across social channels. And he’s famously prolific: as part of a project called “Everydays,” Winkelmann creates and publishes a new digital artwork every day. The project is now in its 14th year.

nft

Mind Map

Mood Board

Statement of Intent

Class in Education: Class is a defining factor in British culture, especially evident when looked through with the micro lens of schooling. School is compulsory in jersey from ages 5-16 and is a shared experience for all jersey citizens however the experience itself is often completely different and varies depending on class and financial status which seems unfair when considering how our education sets us up for later life, whether we are a success or a failure. There is a dramatic difference in the top schools and the bottom which we would like to study through photography and film. In the UK the best universities and schools are mostly only available to the most high-class pupils with the only exceptions for the academically gifted who push through class creating elitist segregation through education that continue to later life. We wish to bring to light this issue by photographing different types of students and schools.

introduction to nft

An NFT (Non-fungible tokens) is a digital asset that represents real-world objects like art, music, in-game items and videos. They are bought and sold online, frequently with cryptocurrency, and they are generally encoded with the same underlying software as many cryptos. NFTs are also generally one of a kind, or at least one of a very limited run, and have unique identifying codes. This stands in stark contrast to most digital creations, which are almost always infinite in supply. Hypothetically, cutting off the supply should raise the value of a given asset, assuming it’s in demand. Anyone can view the individual images—or even the entire collage of images online for free. So why are people willing to spend millions on something they could easily screenshot or download? Because an NFT allows the buyer to own the original item. Not only that, it contains built-in authentication, which serves as proof of ownership. Collectors value those “digital bragging rights” almost more than the item itself.

How are NFT’S different to Cryptocurrency?

NFT stands for non-fungible token. It’s generally built using the same kind of programming as cryptocurrency, like Bitcoin or Ethereum, but that’s where the similarity ends. Physical money and cryptocurrencies are “fungible,” meaning they can be traded or exchanged for one another. They’re also equal in value—one dollar is always worth another dollar; one Bitcoin is always equal to another Bitcoin. NFTs are different. Each has a digital signature that makes it impossible for NFTs to be exchanged for or equal to one another (hence, non-fungible). 

How do NFT’s work?

NFTs exist on a blockchain, which is a distributed public ledger that records transactions. You’re probably most familiar with blockchain as the underlying process that makes cryptocurrencies possible. An NFT is created, or “minted” from digital objects that represent both tangible and intangible items, including: art, videos and sports highlights, collectibles, designer shoes and music. Even tweets count. Twitter co-founder Jack Dorsey sold his first ever tweet as an NFT for more than $2.9 million. Essentially, NFTs are like physical collector’s items, only digital. So instead of getting an actual oil painting to hang on the wall, the buyer gets a digital file instead. They also get exclusive ownership rights. That’s right: NFTs can have only one owner at a time. NFTs’ unique data makes it easy to verify their ownership and transfer tokens between owners. The owner or creator can also store specific information inside them. For instance, artists can sign their artwork by including their signature in an NFT’s metadata.

Examples of NFT’s

NFTs are the latest get-rich-quick scheme for the 'cryptosphere' |  Financial Times
CryptoPunks NFTs sell at Christie's for $16.9 million - The Verge

2 Lives

2Lives has been created with the aim of educating people in Jersey of the opportunities that NFTs can offer to creative minds, students and anyone that is interested in the trading and collecting of creative works. This goal has been translated into a exhibition within the metaverse, by Francesco Vincenti and Claudia Runcio, allowing the people of Jersey an opportunity to grow with this new wave of creative technology. 2Lives also is a way of connecting two very prominent aspects of the island, finance and art, through business opportunities as well as creative ones.

evaluation

To start off this Anthropocene project I originally believed that with the Landscape objective I took I was going to be photographing things such as cliff paths and more nature based things due to choosing George Marazkis as one of my chosen photographers to do a case study on, however after researching different photographers I found Yves Marchand and Romain Meffre and really liked their images and take on Anthropocene. After looking into their projects I decided to take inspiration from them and take images of vacant buildings. Doing this project in their style proved to be more difficult than I originally anticipated, as they travelled around the whole of America which has approximately 19 million vacant homes and buildings while Jersey’s statistics are significantly lower with only 1397 vacant homes and buildings; most of which are boarded up or still in there original state and just temporarily empty rather than abandoned and decaying like the buildings in Yves Marchand and Romain Meffre’s projects like ‘The Ruins of Detroit’ which is mainly large abandoned theatres and such. My original intentions with this project were to take images of St. Saviour’s hospital as it is one of the largest if not the largest abandoned buildings on the island. However when I got to the hospital to take pictures the whole building was boarded up so I had to change my plan. I then researched vacant buildings in Jersey and came across The Waters Edge Hotel in Bouley Bay which first closed for guests in 2008 but continued to run the bar and poolside restaurant up until 2015. When I arrived at the hotel it wasn’t boarded up and the doors were unlocked and most windows were open. The hotel has 50 bedrooms however I only took images of the first and second floor as most of the stairs and floors were decaying and unsafe. I believe this photoshoot was one of the most successful parts of this project. Another photoshoot that I believed went well and produced successful images is the one at La Collette recycling centre where they have towers of rusted fridges and freezers. Although the photoshoot at the hotel went well and produced some successful images I do think that because most images are of plain abandoned rooms they are difficult to use to develop and experiment with on photoshop.

Final Image Displays

idea development & experimentation

For this idea I decided to take the two images below and put them together somehow. I decided on using the polygonal lasso tool to cut out the large silver item in this image and placed the image with the lamp behind.

For my next idea I decided to make it more simple and just change this image to black and white to replicate an image in my one of my blog posts by an unknown photographer.

With these ideas I used the same images for both but changed the opacity of the images and switched them around.

For this idea I took an image of a broken mirror and used the magnetic lasso tool to cut out sections of it. I then added a picture of fridges behind it.

comparative analysis

Key PhotographerYves Marchand & Romain Meffre

Their Image

My Image

For this photoshoot I took a lot of inspiration from Yves Marchand and Romain Meffre. A key similarity within these images are that they are both taken horizontally, they also are both mostly empty rooms. Another similarity between these images is that they are both very tonal dull images with the only colour being the tarpaulin on the floor in my image. Both images are taken in natural lighting which can be seen coming through the windows in both images. The interior of the buildings in both images are also very clearly abandoned as an extreme amount of ceiling tiles have fell out of the ceiling in the first image and the ceiling is decaying and dripping water in the image that I took. A difference with these images is that the first image has been taken straight on of a rectangular room and my image is taken at an angle of a more geometric room. In the first image the room is also less bright as it is a bigger room with smaller windows. In my image the room is well lit and bright as the whole unseen wall is full of large windows. In both images there are abandoned items, as seen in the bottom right corner of the first image and the left side of my image. I believe that with the inspiration I got from Yves Marchand and Romain Meffre I took a lot of images that well represent Anthropocene.