Category Archives: AO2 Explore Ideas

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Secrets, Codes and Conventions Introduction

Secrets:

‘Not known or seen or not meant to be known or seen by others.’
synonyms: confidential, strictly confidential, top secretclassifiedrestrictedunrevealedundisclosedunpublisheduntoldunknownuncommunicated,

masks, disguises, camouflage, costumes

Codes:

‘a system of words, letters, figures, or symbols used to represent others, especially for the purposes of secrecy.’
synonyms: cipher, secret language, secret writing, set of symbols, key, hieroglyphics;  coded message, cryptogram

“a message in code”

Conventions:

‘a way in which something is usually done’
synonyms: customusagepracticetraditionwayhabitnorm;

rulecodecanonpunctilio;
accepted behaviour, conventionality, proprietyetiquetteprotocolformality,
 or ‘an agreement between states covering particular matters, especially one less formal than a treaty’
synonyms: agreementaccordprotocolcompactpact;

treatyconcordat

• rules, rituals, etiquette, procedures, conformity, oppression

 

Photographers to research:

  • Donovan Wylie
  • Ishiuchi Miyako
  • Luke Fowler
  • Jerry Uelsmann
  • Lara Zankoul
  • Mari Mahr-conventions

Secrets, Codes and Conventions – Robbie Shone

Image result for robbie shone

Image result for robbie shone

Robbie Shone is a cave explorer and visual storyteller. His work comes under the category of photo journalism which I will be taking inspiration from. He is recognised as one of the most accomplished cave photographers in the world and is based in the heart of the Alps in Austria. Shone has completed a BA in Fine Art and Photography – whilst doing this he developed a strong interest in caving and the challenges it has to offer. His work has been featured in national and international publications such as National Geographic. He has received several national and international awards.  Robbie Shone also has wildlife, travel and landscape images that have achieved finalist status in highly acclaimed international travel and wildlife competitions.

From looking at Robbie Shone i aim to have my photographs focused on exploration and unusual sites.

My Favourite Photograph

Image result for robbie shone

In this photograph, Shone used a strong torch to illuminate the photograph through the clouds in the cave to create a misty and ominous setting. It helped to create contrast between the shadows of the cave and the highlight of the torch. A deep depth of field appears to have been used as the whole of the photograph is in focus. Shone will have used a slow shutter speed along with a low ISO in order to allow plenty of light to enter the lens whilst keeping the quality of the photograph as high as possible.

The colours used in this photograph is a mix of dark greens and browns to contrast with the torch light. This helps to create an unsettling and dark environment. There are lots of different tones throughout the photograph due to the grooves and shapes in the caves. The distance that the light beam travels and the scale of the human against the size of the scale creates an almost intimidating photograph as it is not something we would normally get to see. Due to the beam of light shining light on the background, the photograph has a 3D effect which adds to the intimidating feeling to the photograph.

Shone is a very experienced cave explorer and photographer and this photograph shows just some of the things that he sees and explores as part of his life. This photograph is of Cloud Ladder Hall which is naturally formed and is so large that it has its own weather system. It is found in China and the whole cave is 42,139 metres long with a maximum depth of 441 metres.

I think that Shone is trying to spread awareness of how intricate and interesting the natural world is. In his photographs he shows subjects that most people would never get to see. He tries to show the scale of the subject against one of the largest naturally formed cave in the world to show how small we are compared to nature.

 

Joinier Experimentation

Joinier Photography combines multiple panorama images from different viewpoints into one image by placing them in line with eachother.

I experimented with the Joinier technique by instead cropping an image into multiple sections and then over lining these where I saw fit.

Using this image, I cropped different sections of the photo.

This was my outcome.

Krista Svalbonas Experimentation

Krista Svalbonas is a mixed-media artist based in Chicago. She holds a BFA in photography and design from Syracuse University and an interdisciplinary MFA in photography, sculpture, and design from SUNY New Paltz. Svalbonas experiments with traditional materials in unexpected ways. She is heavily influenced by her urban environment and focuses on spatial relationships and architecture when developing abstract pieces and installations.

The above project, “Migrants”, turns an analytical gaze on the architecture of her past and present while offering a personal reflection on the nature of home.

My Experimentation

To recreate her style, I took photos that I had previously taken which I believed showed interesting architecture. I cut out sections of these buildings and placed them together at different angles. Like Krista’s work, I made the background a simple colour to allow the architecture to stand out.

Final Outcomes/Presentation

For my final outcomes I gathered my favorite images from each shoot together to analyse and compare them. At the same time I had sent some of these images to be printed so that I could present them in a few different ways rather than just the image online. From this it would allow me to explore the use of composition and presentation of each image, creating a more aesthetically pleasing result as a result. These were my top 5 images I had selected throughout the course topic of ‘Landscapes’:

Experimenting With Map-Rendering Software

What Is It?

Terragen is the software that many artists turn to when they want to render beautifully realistic landscapes, skies or other natural environments. It’s used to create blockbuster movies such as Star Wars: The Force Awakens, TV shows, games, VR environments, museum exhibits, documentaries, and much more.

Generally speaking, it’s a landscape generator designed to render micropolygon displacements. It’s driven by a layer-based system, which allows you to drive fractal functions with various shaders. So, for instance, you can have a fractal node generating the landscape, with a displacement shader adding specific details. Then the colour can be derived from another node, and masked by a shader driven by slope or altitude – which in turn can be driven by another node – and so on.

Currently, the prices for Terragen 4 stand at  $349 for Terragen Creative and $699 for Terragen Professional. However, Planetside (the company behind Terragen) offers an educational license that allows you to acquire Terragen Creative for free given that you can prove that you’re a student.

Source: Official Terragen Site

My experimentation with Terragen 4

The Terragen Education Licence doesn’t come with any sort of tutorial or guide on how to use the software, therefore, I was left to figure out the basics by myself.  Below is a basic overview and my understanding of each of the functions.

Final Presentation Ideas

When presenting my imagery I wanted to experiment ways of which I could visually present my images differently to the standard style. A way in which I could do this was through Photoshop where I could manipulate images into the style of presentation I desired. Before I got to this stage however I thought it was necessary to come up with a mood board on my ideas regarding the presentation of the final pieces, this was my result:After looking over these images I decided I should trial run a few of them by manipulating the photos within Photoshop to get the effect needed. I Ideas I settled on were 3D presentation of the landscape and objects due to how through this method it allowed me to choose the focus of interest I wished the view to focus on, whilst creating a more realistic and abstract result. The second idea was the simple image between two black sheet with a white border, I chose this one because I loved the simplicity of the outcome as I thought it emphasized and complimented the entire piece.

I firstly focused on the 3D design with this being my desired effect:To create this I stitched images of building I had taken together, with me adding edges digitally it made the 3D effect I wanted, this was my outcome:

Whilst making this design I found that by adding a shadow to the piece created the effect as if it was mounted upon a wall, emphasizing the 3D aspects even more.

Once completed I moved onto the design of a plain black mounted image to present my images in. To do this I used simple shapes to create the imagery adding texture to them by using overlay, this was my result:

Image result for Diagram of framing a pictureWhen editing the images I found that when displayed together the pieces looked more aesthetically pleasing to the eye. This allowed me to come to the conclusion that I would display three of the images together to created this effect.

Night Photography

Artist Research – Edgar Martins

Edgar Martins (born 1977, Évora, Portugal) grew up in Macau, moving to London in 1996, where he completed an MA in Photography and Fine Arts at the Royal College of Art.
Landscape, place, space, and architecture have established themselves as the predominant themes in Martins’ photographic imagery. Martins uses photography to develop a philosophical, quasi-scientific investigation, examining various minimalist concepts of the contemporary urban landscape. Moving between the factual and fictional, between the concrete and the metaphorical, the artist operates within a landscape of uncertainty, permanent flux, transition and opposition.

My Contact Sheets

Edited Pieces Selected From Above Photographs