All posts by Max C
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- Barthes – A french philosopher and one of the leading theorists of semiotics.
- C S Pierce – An American philosopher, logician, mathematician and scientist. He is sometimes known as “the father of pragmatism.”
- Saussure – A Swiss linguist and semanticist. Widely considered one of the founders of 20th century linguistics.
- Semiotics – The study of signs and symbols and their use or interpretation.
- Sign – An event or object that is suggested as an indication or what is happening or going to happen.
- Signifier – A signs physical form. For example, sound, image or a printed word.
- Signified – An idea that is expressed by the sign.
- Icon – A sign that is designed to look like an object that it represents.
- Index – A sign or measure of something.
- Symbol –
- Code –
- Dominant Signifier – The most important sign.
- Anchorage – A sign that fixes the meaning.
- Ideology – A set of ideas/beliefs/values.
- Paradigm – A group of things/a pattern.
- Syntagm – A series of signs that are put together.
- Signifcation – The process of making me
- Denotation – Barthes
- Connotation – Barthes
- Myth – The ideas created by connotations.
- A radical text – Challenges dominant ideology.
- A reactionary text – Agrees with ideology.
Induction Task
I decided to select FIFA as the theme of my magazine as it’s a very popular game worldwide and I’m extremely familiar with it. It’s a game involving 11 players on each opposing side and the objective is to score as many goals as you can within the duration of the 90 minutes. The intention players have who play the game have is, to keep possession throughout the game, try not to gain a booking from the referee and produce ridiculous skills to perform against the opponent to confuse them.
Firstly, in my magazine cover, my title is FIFA Global which is an eye-catching title. Why? Well, it addresses this magazine worldwide to grab the attention of more people to gain a greater audience. Therefore, the more people buying the product, then the more sales made. Due to FIFA being known extremely well worldwide, people will want to buy this specific magazine as the content contained inside will be relevant to players. For instance, new skills you can learn and practice to perform at a more advanced level. This will enable them to get better and become more experienced at the game.
Next, the font. The fonts used in my magazine cover are, contrail one and bebas nue. Contrail one for the title and subheading and bebas nue for the rest. I decided to select these two fonts because an element of them stood out to me. They consist of all the characters being capital letters so, this will immediately draw the customer in as the title will be very easily noticeable. The font size all around the magazine is quite big because I want people to detect that it will be beneficial to helping gamers become better at the game.
The three colours that consist within this cover are red, white and blue. These colours were selected because it makes the magazine look more interesting, stands out and makes it look exotic in the way the colours are presented. If all the cover was the same colour then it wouldn’t be attractive and not as many sales would be made. The product itself would not be very successful. The colours add initial flare to the magazine allowing more attraction. Bold colour is one of the simplest and most effective ways to grab a reader’s attention. It’s a fantastic element that needs to be included because it really emphasises the point you are trying to get across and lures the reader into examining the product.
Finally, the background cover will fulfill the entire page which is very key. So, a good photo needs to be there otherwise no attention will be brought to it and no sales will be made. In my magazine cover, my background cover is a photo of Neymar Jr in game in FIFA. He’s a world class footballer so easily recognisable within the picture. The Paris stadium is featured behind Neymar to give the reader an idea of what the game looks like if they are wanting to learn or haven’t played it before. The background consists of Neymar performing a skill which can be done in game also giving the reader a feel for how the skill will look once performed.
Timeline
Statements
What is media?
Media is a form of communication such as news, broadcasting and publishing.
What is media studies?
It is learning about different ways to communicate using different forms of media.
What is the point of media studies?
To gain new useful skills and go into depth about the different forms of media and how they’re used.
What are you interested in about media?
I am interested in the design and creative aspect of media and I believe that it’s very enjoyable and inventive.