nea coursework

Statement of Intent 

My magazine is labeled by the title of ‘World of Gaming’, this is mainly targeted towards males between the ages of 15-19. It is targeting mainly males because the specific types of genre that are featured within the magazine are more appealing towards males. However, females may enjoy these genres so could be intrigued into reading this. I wanted to create a gaming magazine that is gives useful insight on the game and to lure the audience into feeling like they’re in the game giving them an idea of what it’s like. This allows the reader to become involved within the game. Between the genres in the game, hybridisation is involved as it’s a combination of more than one genre. The genres that consist in my game ‘The Revenant’ are horror, action and adventure. All these different elements are different aspects of the game. Common ideology when the genre of horror is featured is associated with a dark and gloomy setting adding to the effects, hence why my game is set in an unattractive forest. I’ve used darker colours to emphasise the fact it’s a horror game as a connotation to the forest. Predominantly I wanted to use darker colours as well as red:red is a very deep colour that refers to blood or the devil which is perfect in this aspect to use consistently throughout my magazine. 

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