Print Advert style models

Advert 1

The Game

The game will be of a group of female cartoon characters trying to complete courses of worlds. The game play is trying to get the characters to the end of the courses. There are many worlds and obstacles which could make them loose. There are many features of the game such as single mode, team mode and also puzzles to complete.

Layout

This advert is an idea of what one of my adverts to look like. I really like the look of the game play in the 4 boxes, which I think will look good for my magazine when advertising one of my games. I think i will also include the date of the release so readers know when the game will be released.

Colour Scheme

The colors of this advert will be white with pink features such as the borders round the 4 boxes with photos of the game play of the game. The advert will be bright and bold, so it will stand out

Features

This advert will be advertising a new game which will be releasing soon. I will create some characters to be the main images and will create scenes of game play, to include in the 4 boxes. The advert will include the price of the game and a quote of what experts have said about the game. There will also be a rating feature of what age this game is for. I will also include the main symbol of my magazine which is point up arrows which will be around the game play boxes

Advert 2

The Game

The game will be a sliding tiled game where you need to match up the two colors to win points. More tiles will show up when u match more colors and if you can match anymore then the game is over. With these points you win coins and with these coins you can buy boosters and buy new colors tiles.

Layout

For this advert, the background will be a checkered pattern of two different colors. It will have a retro kind of looking title and will include quotes from gaming professionals showing their opinions on the game play, which will be in bold and understand the title.

Colour Scheme

The color scheme will include white and pink which are the two main colors of the magazine. The title will be bold and in black so it stands out from the checkered background. Other features of text will also be in black, so it doesn’t sink in with the background.

Features

I will create a checkered background to symbolize the game play of the game and I will create “coins” which players can will when they gain a certain amount of points, these coins will be dotted around the advert page. I might also create an tablet with the screen of the game play.

Advert 3

The Game

The game will be consist of females characters trying to fight and go through obstacles to try and find the prize of money. The characters will use guns and have weapons to use when trying to get past an obstacle. The game play will go through different scenes and worlds to try complete and find the prize.

Layout

The layout will consist of having about 4 main female characters on the front of the advert doing different positions together. The title is be big and bold and behind the characters. The background will be of a sky and grass and will have a fade of the pink in the background like the image above

Colour Scheme

The color scheme will be all different colors but will interpret the main color of the magazine of pink. The characters will wear dark colors so the background stands out even more of blue, green and pink.

Features

Features will include some weapons, the female characters some obstacles and maybe even some game play at the bottom of the magazine. There will be the price and the rank of the game this year and quotes which a girl gamer have described the game as.

Music Video Manifesto

Todorovs narrative theory

Idea – Jordan drummer artist, going about life and practicing, doing a performance in first chorus, mid scene get in car crash which makes unable to play, end follows scenes of empty drum set with switches to drummer recovering. Song = Magic tricks by Whalers – free royalty free music

Shots: First scene driving to practice, shot of turn up radio, shot of reversing possibly. 30. follow into studio, quick scene of drumming. 45. then scene of editing comp in room with headphones on. 56. Next driving home, shot of window view passing by. 1.10. Scene going into drumming shed, shot putting on beats headphones then drumming. 1.35. Shot of lying down into bed, then rising next morning. 1.38. Open fridge grabbing food, then cut to shot turning on car with keys. 1.50. Speed shots of arrive studio, play drum, edit music, Drive home. 2.0. Speed shots of arrive studio, play drum, edit music, Drive home. 2.10 – quick cuts of close zooms on road, hands, radio etc. 2.20 message on phone then cut speed with car crash to black. 2.45. Hits slower verse in song, opening up 2.50 (black) looking at sky, 2.58. cut to black again. Shot of empty drum set 3.05 (black) empty edit room 3.10. (black) empty shed 3.15. (black) open to lying in bed 3.20, repeat bed quick multiple times, 3.30. use window view driving scene. 3.35. End with shot of only hands picking up drumsticks, 3.50 go down to do first hit and cut film to black. 4m