Magazine design plan

The first idea i have came up with for my magazine was to add two images of 2 people dressed up, 1 person will be dressed up in a football kit representing the video game fifa and the other person will be dressed up in a basket ball kit to represent NBA.

My ideal consumer will be 15 years old, this is because it is a certain age whee they can appreciate every game they see and know the differences from a good day to bad. It can be any gender but the magazine mostly influences males, he has short black hair he was wearing baggy Nike waterproof joggers with air max 97’s as shoes. He was wearing a Y-3 jumper by his cloths you can tell he is living comfortably as he has enough money to wear a few bits of cloths that are generally expensive. The title of the magazine was FUTURE GAMER!

Contents ideas

Large title top left with alternating lines of text with page number, subheading and brief explanation on what is on that page. On the other page a major image with page number subheading and more text then the others with the alternating lines again.

Ideal consumer

Tall, longer than average hair, hipster/ basic clothes, sneakers/ skate shoes, basic/pastel colors, 17 +, credit card, came in bus/car/moped, headphones in, ignoring everyone,

PC INFORMER

NEA

  • used pc gamer as reference
  • used the rule of thirds for character placement
  • unique characters of own creation so easy to apply
  • title bold and square – sleek
  • plugs and ears to entice reader’s attention.
  • game title to make it clear what magazine is about as well as enticing the reader

fist plan for NEA

  • masthead at top – date under the title – 4 plugs down the right side – image of game character on the left – bar-code in top right and price – headline across the page
  • ideal consumer; teenage (13-19) – male – English – football fan – gamer – lives in the UK.

NEA first draft

I have done a basic design for my magazine I will add a character from a game as my center which I will re create it in 8bit art. And use persuasive text to promote the magazine, i will use more pictures to see what can be found inside.
Ideal consumer- 14-15 year old boy, interest in gaming, lives in uk, no income but parents with middle-high income, currently being educated.

First Draft For Coursework

Statement of intent: I intend to make a gamer guide for beginners and include various games as people today are often in need of guides however they often cease to exist. I intend to have relative information in my magazine as it needs to be up to date, informative and some what interesting. People who want to get better at the games I include in this coursework will be able to read some helpful tips and just read if they want to.

Ideal consumer?: The ideal consumer for my product would be teenagers from about 15+ as the majority of people that play video games are teenagers as that’s around the age when people get into gaming. Most people will want some tips in order to improve with their gameplay.

Print Language

  • Image
  • Photograph
  • Caption
  • Illustration
  • Logo
  • Crop
  • Depth of field
  • Perspective
  • Shutter speed
  • Colour
  • Contrast
  • Texture
  • Setting
  • NVC
  • Text
  • Font type
  • Font size
  • Serif/ sans serif- with/ without
  • Colour
  • Italic/bold
  • Underline
  • Title banner
  • Heading
  • Subheading
  • Leading line
  • Tag-line
  • By line
  • Structuring/ sequencing
  • Institutional information
  • Adverts
  • Layout
  • Rule of 1/ 3rds
  • Blank/white space
  • Size
  • Position
  • Orphans
  • Widows
  • Gutters/borders
  • Juxtaposition
  • Hard lines
  • Graphic feature
  • Watermark
  • Drop cap
  • Columns
  • Paragraphs
  • Plugs/ ears
  • Page numbers
  • Date issue no.
  • Colour blocks
  • Gradient