Collaborative Project Production Meeting 6 – Scene/Shot Planning

We met up at Jardin d’Olivet in Trinity to plan and shoot part of our collaborative project, discussing different areas where we could shoot our burial scene at the end of our film.

We came up with the idea of this shot as an establishing shot for when our protagonists arrive in the car late at night, the car entering from the left side of the shot, illuminating the car park. The shot should be long enough for the car to park.

We then planned to have an overhead shot of the boot of the car as it opens, transitioning to a worm’s eye/POV shot from the boot, facing our characters looming over the body. One of the characters pulls a shovel from the boot that they previously took from the house.

We then plan to have the next shot follow the characters through the gap in this slot in one of the abandoned buildings as they moved the body deeper into the woods. We should probably open this part with a shot showing the building so that the audience knows where we are before looking through the slot.

Similarly, the next shot would have the characters moving the body through a more wooded area to emphasise their struggle as they move further.

Again, we can have the characters pass this small castle-looking structure before finally stopping to bury the body.

This small window could be used for a distant shot of them burying the body, as it overlooks a large slope where we plan to shoot the final shots of the burial scene.

We then shot some rushes of Noah digging the shovel into the ground in preparation for when we shoot the rest of the scene with everyone, which should hopefully save us some time later down the line.

We also discussed how we will light our scene, which I think we can do on a particularly bright night with a full moon, given that it isn’t too cloudy. Otherwise, we plan to use torches and the flashlights on our phones as they’re a universal, convenient source of light that would fit in more with our characters.