Sound Editor – someone who collects all the sound that a film requires and puts in other sounds to compliment the spoken words
Sound Mixer – someone who decides which sound elements to emphasize and which to tone down to meld the sounds seamlessly with the recorded dialogue during the post-production
Match On Action – an editing technique where the editor cuts from one shot to another view that matches the first shot’s action
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Graphic Match – an editing technique that links two different scenes together through the use of aesthetically similar elements like shapes, colours, or patterns
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Eyeline Match – a film editing technique to indicate to the audience what a character is seeing
The Kuleshov Effect – a film editing experiment conducted by Russian film-maker Lev Kuleshov. It explored how viewers ascribed meaning to and understood shots depending on the order in which they were sequenced. The experiment showed that shot length, movement, cuts, and juxtaposition are filmmaking techniques that can emotionally affect audiences.
Extreme Long Shot (XLS) – a shot that makes the subject look small against their backdrop.
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Long Shot (LS) – a shot which is closer than the extreme long shot, but the subject does not fill the frame.
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Medium-Long Shot (MLS) – a shot that usually frames the subject from head to knees.
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Medium Shot (MS) – a shot which provides more detail on the subject, framing them from the waist up.
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Medium Close-Up (MCU) – a shot that frames the subject from just above their head down to about midway on their torso.
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Close-Up (CU) – a shot taken of a subject or an object at close range intended to show greater detail to the viewer.
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Extreme Close-Up (XCU) – a shot that frames a subject very closely, often so much so that the outer portions of the subject are cut off by the edges of the frame.
Film editing is both a creative and a technical part of the post-production process of filmmaking. It is the art of storytelling practiced by connecting two or more shots together to form a sequence, and the subsequent connecting of sequences to form an entire film. When it is done well, the viewer becomes so engaged that they aren’t even aware of the work of the editor.
One Point Perspective – a way of crafting cinematic shots with near-perfect symmetry. The composition of these shots draws the viewer’s eye to a specific point within the frame.
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Symmetry – materials being organized in such a way that it conveys a sense of unity through the repetition of one or more elements.
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Deep Focus – a technique where all elements of an image are all in sharp focus.
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Steadicam Tracking Shots – A tracking shot is any shot where the camera follows backward, forward or moves alongside the subject being recorded.
Track – a shot where the camera follows someone or something along as they move through the scene
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Crab / Truck – the sideways movement of a camera
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Ped / Pedestal – a shot in which the camera raises or lowers in relation to the subject
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Pan – a horizontal movement in which the camera base remains in a fixed location while the camera turns horizontally
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Tilt – a vertical movement in which the camera base remains in a fixed location while the camera pivots vertically
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Crane – a shot taken by a camera on a moving crane or jib
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Dolly – a shot in which the camera uses optics to focus and zoom at the same time, whilst the camera physically moves towards the subject at the same speed as the lens zooms out
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Zoom – a shot where the focal length of a camera lens is adjusted to give the illusion of moving closer or further away from the subject
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Crash Zoom – a similar shot to a Zoom Shot, but executed rapidly to provide energy and impact to a reaction shot