Camera Angles

Low AngleAvengers Assemble – This angle is used to portray the Avengers as powerful and Loki(Tom Hiddleston) as having lost.

High AngleI’m Thinking Of Ending Things – This angle is used to show how Jake’s(Jesse Plemons) mother(Toni Colette) and father(David Thewlis) are embarrassing him and annoying him. The high angle is also supposed to show the power they have over him, being his parents.

Ground LevelPirates Of The Caribbean: Dead Men Tell No Tales – This is one of the first shots we see of the antagonist, Salazar(Javier Bardem). It fuels our anticipation of what he could look like, as we cannot see his face. Salazar also walking through fire is used to show this character is supernatural, as fire does not harm him.

Cinematography – camera movement

Spider-Man: Into the Spider-Verse (2018)

Handheld Camera: By using the handheld camera (or by shaking the camera), this fall is exaggerated heavily, it shows his first lack of control, before removing the shake in the camera later in the fall showing he has gained control. Shaking the camera really proves to the audience how dangerous this is, and what an impact moment it is.
Dolly: The dolly is used in this scene as it can smoothly follow him as he runs across the window, creating a fluid movement. It can show the audience how much control he now has, and how fast he now moves, increasing their feeling of awe.
Slow Zoom: The slow zoom is cleverly used here to accentuate the fear shown on his face as he is hiding from the Prowler. His emphasized fear causes the audience to sympathize with him, but it also rises the tension drastically.
Pivot Shot: Lowering the camera to his hands in this shot, and following the lightning as it moves down his arms, helps the audience follow this rise in tension as he breaks free from his restraints.

Cinematography – camera angles

Spider-Man: Into the Spider-Verse (2018)

Overhead: This overhead shot emphasizes the height of the buildings, and how large of a moment this is for Miles. It creates a sense of fear but also excitement for the audience, which is what Miles would be feeling at the time.
Ground Level: By placing the camera at ground level when Peter gets crushed by the claws of Green Goblin, it shows defeat and how weak he is in comparison. The audience would feel fearful, and start to realize that there is a possibility he may not win.
High Angle & Low Angle: These 2 angles are swapped during this scene, one looking up at Gwen, and one at her looking down; this visual hierarchy shows the audience how skilled Gwen is in comparison to Peter and Miles, and helps introduce her alternate character as someone strong and powerful.
Eye Level: This monumental moment is captured with an eye level shot as it really emphasizes the determination and passion Miles is feeling. As eyes are one of the key ways humans show emotion, by using this shot the audience has an instant connection with how he is feeling, and they know that this is a turning point.

Cinematography – Shot distances

Spider-Man: Into the Spider-Verse (2018)

Establishing Shot: Shows how large the city is and how daunting his jump was, as this is arguably one of the most significant moments in his journey. By flipping the shot, it shows that he is rising, not falling, metaphorically showing how he is rising over his challenges. It fills the audience with a sense of awe and pride over his achievement.
Extreme Close Up: This extreme close up on his hands that are shattering the glass helps accentuate this monumental moment to the audience, and makes them feel the tension that Miles is feeling.
Medium Full Shot: This strength of Peter is highlighted with the MFS here, as Medium Full Shots help accentuate power and muscles, giving the audience a sense of admiration for him.
Medium Shot: The medium shot is mostly used when Miles is walking around school, as it brings him and only him closer to the camera, while everyone else is separated from him. This helps show the audience how divided he is from the rest of his school, and how he does not fit in.

Depth of field

Depth of Field: Focusing on Character & Story – Hurlbut Academy

The depth of field is used in film to focus on a certain character or object whilst blurring out the enviroment or other characters in the scene. This helps the audience focus on a specific thing in the scene whilst also being aware of the enviroment or other characters in the backround. it is also ofte used to capture character key emotions in scenes which often changes the mood of the scene or helps us to empathise with characters.

Shallow focus- used to give a blurred effect whilst still being able to identify the environment or background. often used to put emphasis on a specific thing in the scene to attract the audience to it.

Deep focus- used to show everything going on in the scene. often showing a busy environment or used when lots of things are happening to show that its a busy environment. it can also be used to capture lots of reactions or different points of views in the scene.

Camera angles

Cinematography Tips: Four Ways to Use a Low-Angle Shot
In home alone, a low camera angle is used to show the power between the characters. An extra-diegetic gaze is used to put the audience in the characters perspective. in this scene its done to show the lack of power from the character that the men are looking at. This raises the tension for the audience and brings the suspense up whilst helping to identify the powerful people in the film which is often the antagonist which is proven in Hone Alone.
Camera angles - extended | ACMI
In Avengers Endgame, a high camera angle is used to raise suspense and question what the characters are looking at. The high angle shows us that there’s something above the characters on the other side of the camera. This was done to show us the characters reactions to the situation which makes us question what they’re looking at which brings up the suspense.
A Complete Cinematography Guide to Mastering the 'Dutch Angle'
In this scene, a dutch tilt/ canted angle is used to show unease. an extra-digetic gaze is used to show the perspective from the characters point of view. By breaking the fourth wall whilst having a canted angle, it makes the suspense rise because it makes the audience feel scared or uneasy due to the unsteady angle.

Activity 2 – shot distances

Hunger Games Peeta Mellark (Josh Hutcherson) Arena Costume
In the arena in the hunger games, a middle long shot (MLS) is used to show us the environment that he’s in and to show us his emotions and body language in the environment. it helps the viewer see where he is and how the character feels about the environment they’re in because you can see his body language, facial expressions and the surrounding area.

Creative Uses of the Close Up Shot in Filmmaking
In the shinning, a close up (cu) is used to show us johnny’s facial expressions and so the actors reaction is the main focus. it still shows some of the environment so that the audience knows where the character is or what they’re doing such as johnny in the door. this makes the audience aware of how the character is feeling or what they’re saying. the characters facial expression in a close up is often a key moment in the scene because it can often indicate a change of mood or raise the tension as shown in the shinning. This is done to make the audience feel a certain emotion such as scared in this scene in the Shinning.
35 greatest CGI movie moments of all time | Creative Bloq
In this scene, a long shot (ls) is used to show the relationship between the 2 characters and the environment. this helps the viewer understand where the characters are and in this scene it helps us identify where the characters live.